Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
During a battle, defeat or victory depends on Newton Ray's actions. The ship suffers severe damage and Newton Ray is blamed for the disaster. Newton Ray is court - martialled and discharged. |
2 |
20 |
Became a Entertainer (Artist). |
2 |
24 |
Refused to criticise a questionable political leader on Newton Ray's homeworld. |
2 |
24 |
Promoted to Entertainer (Artist) rank 1. |
3 |
24 |
Continued as Entertainer (Artist). |
3 |
26 |
Nearly killed. Owe 20,000 for medical bills. |
4 |
26 |
Became a Drifter (Scavenger). |
4 |
28 |
Betrayed by a friend. One of Newton Ray's Contacts or Allies betrays Newton Ray, ending Newton Ray's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
28 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
31 |
Newton Ray aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
6 |
31 |
Switched to Drifter (Barbarian). |
6 |
33 |
Newton Ray run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
33 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
7 |
36 |
Newton Ray accepted an offer of inducements to betray Newton Ray's faith. Gain 150,000 in cash. |
7 |
37 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
8 |
37 |
Switched to Drifter (Wanderer). |
8 |
39 |
Lost eye or limb. Owe 2,500 for medical bills. |
9 |
39 |
Returned to Believer (Holy Warrior). |
9 |
42 |
Newton Ray come into conflict with a splinter group Newton Ray's own religion which maintains Newton Ray's version is the wrong one. Gain 3 Rivals. |
10 |
42 |
Returned to Drifter (Barbarian). |
10 |
44 |
Betrayed by a friend. One of Newton Ray's Contacts or Allies betrays Newton Ray, ending Newton Ray's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
44 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
44 |
Retired at age 44. |
11 |
44 |
Retired. |
11 |
46 |
A new romantic starts. Gain an Ally. |
12 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
50 |
A new romantic starts. Gain an Ally. |
13 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
53 |
Gained a contact. |
14 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
60 |
Gained a contact. |
15 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
64 |
Gained a contact. |
16 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
67 |
A new romantic starts. Gain an Ally. |
17 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
72 |
A new romantic starts. Gain an Ally. |
18 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
73 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
80 |
Gained a contact. |
20 |
80 |
Aging Crisis. Owe 40,000 for medical bills. |
20 |
83 |
Moved to a new world. |
21 |
84 |
Aging Crisis. Owe 60,000 for medical bills. |
21 |
85 |
Betrayal. Convert an Ally into a Rival or Enemy. |
22 |
88 |
Aging Crisis. Owe 20,000 for medical bills. |
22 |
92 |
Gained a contact. |
23 |
92 |
Aging Crisis. Owe 20,000 for medical bills. |