Retired Project Worker Ole Sim  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Halka 92 M 1 (-2) 1 (-2) 1 (-2) 2 (-2) 4 (-1) 2 (-2)2 (-2)111242
Egotistical, Stressed out, Tyrannical
 
Skills
Admin 0
Animals 0
Art (Presentation/Holography) 1
Art (Creative/Visual Media) 1
Astrogation 1
Athletics 0
Carouse 1
Deception 0
Drive (Hovercraft) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Jack-of-All-Trades 1
Language 0
Mechanic 0
Medic 0
Navigation 0
Persuade 1
Profession (Freeloader) 0
Recon 1
Seafarer 0
Steward 1
Survival 1
Telepathy 0
CareerAssignmentTitleRankTerms
Entertainer Artist 14
Drifter Scavenger 02
Rogue Enforcer 13
Believer Missionary/Humanitarian Project Worker11
Retired 08
 
EducationGraduated
Colonial Upbringing Failed
 
Name Type Affinity Enmity Power Influence Species
Reva Howe Ally 6 0 2 0 Halka (F/84)
Rowena Holland Contact 2 4 1 1 Halka (F/38)
Very bad falling out.
Homer Monaghan Contact 3 0 3 1 Halka (M/40)
Jewel Credge Contact 1 0 3 2 Halka (M/70)
Ishum Asiirza Ally 3 0 2 0 Vilani, Imperium (M/63)
Nanie Alexander Contact 2 2 1 1 Halka (F/22)
 
Term Age History
1 18 Entered Colonial Upbringing.
1 21 Contacted by an underground psionic group.
1 26 Failed as a colonist.
2 26 Became a Entertainer (Artist).
2 30 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
3 30 Continued as Entertainer (Artist).
3 34 Go on a tour of the sector, visiting several worlds. Gain 3 Contacts.
3 34 Promoted to Entertainer (Artist) rank 1.
4 34 Continued as Entertainer (Artist).
4 37 A new romantic starts. Gain an Ally.
5 38 Continued as Entertainer (Artist).
5 40 Join homeworld’s celebrity circles
5 42 Forced to muster out.
6 42 Failed to qualify for Worker (Citizen).
6 42 Became a Drifter (Scavenger).
6 43 Ole Sim do not know what happened to Ole Sim. There is a gap in Ole Sim's memory.
6 43 Tested for psionic powers
7 43 Became a Rogue (Enforcer).
7 44 Ole Sim spend months in the dangerous criminal underworld.
8 47 Continued as Rogue (Enforcer).
8 50 Ole Sim commit a legendary crime.
8 51 Promoted to Rogue (Enforcer) rank 1.
9 51 Continued as Rogue (Enforcer).
9 52 Betrayed by a friend. One of Ole Sim's Contacts or Allies betrays Ole Sim, ending Ole Sim's career. That Contact or Ally becomes a Rival or Enemy.
10 52 Returned to Drifter (Scavenger).
10 56 Find valuable salvage.
10 56 Forced to muster out.
11 56 Aging Crisis. Owe 50,000 for medical bills.
11 56 Retired at age 56.
11 56 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 57 Ole Sim accepted an offer of inducements to betray Ole Sim's faith. Gain 600,000 in cash.
11 60 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
12 60 Aging Crisis. Owe 20,000 for medical bills.
12 60 Retired.
12 64 Betrayal. Convert an Ally into a Rival or Enemy.
13 64 Aging Crisis. Owe 60,000 for medical bills.
13 66 Good fortune.
14 68 Aging Crisis. Owe 60,000 for medical bills.
14 71 Gained a contact.
15 72 Aging Crisis. Owe 10,000 for medical bills.
15 73 Betrayal. Convert an Ally into a Rival or Enemy.
16 76 Aging Crisis. Owe 60,000 for medical bills.
16 78 Good fortune.
17 80 Aging Crisis. Owe 10,000 for medical bills.
17 83 Birth or Death involving a family member or close friend.
18 84 Aging Crisis. Owe 40,000 for medical bills.
18 86 Lightly injured, no permanent damage. Fully recovered.
19 88 Aging Crisis. Owe 60,000 for medical bills.
19 91 Betrayal. Convert an Ally into a Rival or Enemy.
20 92 Aging Crisis. Owe 60,000 for medical bills.
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