Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
Vessel participates in a diplomatic mission. |
1 |
21 |
Gain a contact. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Navy (Flight) with previous rank. |
2 |
25 |
Omer Coghill join a gambling circle on board. |
2 |
26 |
Commissioned in Navy (Flight) with the new title Ensign. |
2 |
26 |
Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant. |
3 |
26 |
Continued as Navy (Flight). |
3 |
28 |
Omer Coghill foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
30 |
Promoted to Navy (Flight) officer rank 3 with the new title Lieutenant. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Returned to Navy (Engineer/Gunner). |
4 |
31 |
Omer Coghill foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
34 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
5 |
34 |
Continued as Navy (Engineer/Gunner). |
5 |
35 |
Omer Coghill foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
5 |
38 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
6 |
38 |
Continued as Navy (Engineer/Gunner). |
6 |
40 |
Omer Coghill is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
7 |
40 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
44 |
Forced to continue current assignment. |
7 |
44 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
44 |
Continued as Merchant (Merchant Marine). |
8 |
48 |
A good deal ensures Omer Coghill is living the high life for a few years. |
8 |
48 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
48 |
Continued as Merchant (Merchant Marine). |
9 |
50 |
Embroiled in legal trouble. |
9 |
52 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
10 |
52 |
Continued as Merchant (Merchant Marine). |
10 |
56 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
11 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Continued as Merchant (Merchant Marine). |
11 |
60 |
Good fortune |
11 |
60 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
12 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
60 |
Continued as Merchant (Merchant Marine). |
12 |
61 |
Embroiled in legal trouble. |
12 |
64 |
Forced to muster out. |
13 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
64 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
13 |
65 |
Omer Coghill is caught in the periphery of a scandal. |
13 |
65 |
Demoted to Believer (Holy Warrior) rank -1. |
14 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
68 |
Continued as Believer (Holy Warrior). |
14 |
72 |
Opponents of Omer Coghill's belief system ambush Omer Coghill. |
14 |
72 |
Nearly killed. Owe 30,000 for medical bills. |
15 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
72 |
Retired. |
15 |
73 |
Gained a contact. |
16 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
78 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
80 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
82 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
84 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
88 |
Gained a contact. |
19 |
88 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
90 |
A new romantic starts. Gain an Ally. |
20 |
92 |
Aging Crisis. Owe 50,000 for medical bills. |