Retired Settler Park Marsden  

Species Age Sex Str Dex End Int Edu SocUPP
Swanfeh 92 M 1 (-2) 1 (-2) 1 (-2) 1 (-2) 11 (1) 3 (-1)1111B3
Always has wind-swept hair, Strong willed
 
Skills
Animals 0
Astrogation 1
Athletics 0
Drive (Hovercraft) 1
Electronics (Comms) 1
Engineer (M-drive) 1
Engineer (Power) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Jack-of-All-Trades 1
Language (Vilani (1st Imperium)) 1
Language (Zdetl (Zhodani)) 1
Mechanic 1
Melee (Fencing) 1
Melee (Grapple) 1
Pilot 0
Profession (Worker) 0
Recon 1
Science (Robotic Sciences/Robotics) 1
Steward 3
Streetwise 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 12
Army Cavalry Corporal23
Merchant Merchant Marine 4th Officer24
Citizen Colonist Settler23
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Seymour Rodriguez Contact 3 1 4 1 Swanfeh (M/71)
Faye Morrissy Ally 2 0 0 4 Swanfeh (F/28)
Kristen Weddall Ally 4 0 3 0 Swanfeh (F/30)
Kristen Weddall is in desperate trouble and could use the character’s help.
Robin Hicks Ally 1 0 3 0 Florian (F/23)
Robin Hicks is found or reported dead.
General Wallace Contact 2 0 4 6 Swanfeh (M/44)
 
Term Age History
1 18 Became a Drifter (Scavenger).
1 20 Suffer from a life-threatening illness.
2 20 Became a Army (Cavalry) with the new title Private.
2 21 Given a special assignment or duty in Park Marsden's unit.
3 24 Continued as Army (Cavalry).
3 27 Advanced training in a specialist field
3 28 Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal.
4 28 Continued as Army (Cavalry).
4 32 Surrounded and outnumbered by the enemy, Park Marsden hold out until relief arrives.
4 32 Promoted to Army (Cavalry) rank 2 with the new title Corporal.
5 32 Voluntarily left Cavalry
5 32 Failed to qualify for Free Trader (Merchant).
5 32 Returned to Drifter (Scavenger).
5 33 Moved to a new world.
5 36 Promoted to Drifter (Scavenger) rank 1.
6 36 Voluntarily left Scavenger
6 36 Became a Merchant (Merchant Marine) with the new title Crewman.
6 39 Make an unexpected connection outside Park Marsden's normal circles. Gain a Contact.
7 40 Continued as Merchant (Merchant Marine).
7 41 Good fortune
7 44 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
8 44 Continued as Merchant (Merchant Marine).
8 47 Embroiled in legal trouble.
8 48 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
9 48 Continued as Merchant (Merchant Marine).
9 51 Given advanced training in a specialist field
9 52 Forced to muster out.
10 52 Became a Citizen (Colonist).
10 55 Contact with Government.
10 56 Promoted to Citizen (Colonist) rank 1.
11 56 Continued as Citizen (Colonist).
11 59 Advanced training in a specialist field.
11 60 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
12 60 Continued as Citizen (Colonist).
12 61 Co-operate with investigation by the planetary authorities. The business or colony is shut down.
13 61 Aging Crisis. Owe 30,000 for medical bills.
13 61 Retired at age 61.
13 61 Retired.
13 62 A new romantic starts. Gain an Ally.
14 65 Aging Crisis. Owe 10,000 for medical bills.
14 66 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 69 Aging Crisis. Owe 30,000 for medical bills.
15 70 Accused of a crime.
16 73 Aging Crisis. Owe 40,000 for medical bills.
16 77 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
17 77 Aging Crisis. Owe 50,000 for medical bills.
17 81 Accused of a crime.
18 81 Aging Crisis. Owe 60,000 for medical bills.
18 82 Gained a contact.
19 85 Aging Crisis. Owe 20,000 for medical bills.
19 86 Birth or Death involving a family member or close friend.
20 89 Aging Crisis. Owe 20,000 for medical bills.
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