Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Attempted a risky adventure and was wildly successful. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Attacked by enemies that Perry Campbell easily defeat. |
2 |
23 |
Gain Enemy if Perry Campbell don't already have one. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Nearly killed. Owe 22,500 for medical bills. |
4 |
27 |
Became a Scholar (Physician). |
4 |
29 |
Make a breakthrough in Perry Campbell's field. |
5 |
31 |
Continued as Scholar (Physician). |
5 |
32 |
Advanced training in a specialist field. |
6 |
35 |
Continued as Scholar (Physician). |
6 |
38 |
A rival researcher blackens Perry Campbell's name or steals Perry Campbell's research. Gain a Rival. |
7 |
39 |
Continued as Scholar (Physician). |
7 |
41 |
Agreed to perform research that goes against Perry Campbell's conscience. Gain 2 Enemies. |
7 |
43 |
Forced to continue current assignment. |
7 |
43 |
Promoted to Scholar (Physician) rank 1. |
8 |
43 |
Continued as Scholar (Physician). |
8 |
47 |
Work leads to a considerable breakthrough. |
8 |
47 |
Promoted to Scholar (Physician) rank 2. |
9 |
47 |
Attempted to change assignments. |
9 |
47 |
Switched to Scholar (Field Researcher) with previous rank. |
9 |
48 |
An expedition or voyage goes wrong, leaving Perry Campbell stranded in the wilderness. |
10 |
48 |
Returned to Drifter (Wanderer). |
10 |
52 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
11 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
53 |
Perry Campbell faith is shaken. |
12 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
56 |
Continued as Believer (Holy Warrior). |
12 |
60 |
Opponents of Perry Campbell's belief system ambush Perry Campbell. |
12 |
60 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
13 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
60 |
Retired. |
13 |
62 |
Moved to a new world. |
14 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
65 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
71 |
Good fortune. |
16 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
75 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
77 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
84 |
A new romantic starts. Gain an Ally. |
19 |
84 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
87 |
A new romantic starts. Gain an Ally. |
20 |
88 |
Aging Crisis. Owe 60,000 for medical bills. |
20 |
90 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
21 |
92 |
Aging Crisis. Owe 50,000 for medical bills. |