Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
21 |
Perry Magrath have been following false teachings! |
2 |
21 |
Became a Rogue (Thief). |
2 |
22 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
25 |
Continued as Rogue (Thief). |
3 |
26 |
Good fortune |
3 |
29 |
Promoted to Rogue (Thief) rank 1. |
4 |
29 |
Voluntarily left Thief |
4 |
29 |
Became a Agent (Intelligence). |
4 |
30 |
Go undercover to investigate an enemy. |
4 |
30 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
4 |
33 |
Forced to continue current assignment. |
4 |
33 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
5 |
33 |
Continued as Agent (Intelligence). |
5 |
37 |
Hard times caused by a lack of interstellar trade costs Perry Magrath's job. |
6 |
37 |
Failed to qualify for Scientist (Scholar). |
6 |
37 |
Submitted to the draft. |
6 |
37 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
6 |
41 |
Nearly killed. Fully recovered. Owe 6,250 for medical bills. |
7 |
41 |
Became a Entertainer (Journalist). |
7 |
42 |
An investigation, tour, project or expedition goes wrong, stranding Perry Magrath far from home. |
8 |
42 |
Became a Drifter (Barbarian). |
8 |
45 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
9 |
45 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
47 |
Perry Magrath retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
49 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
49 |
Continued as Believer (Missionary/Humanitarian). |
10 |
50 |
Perry Magrath come into conflict with a splinter group Perry Magrath's own religion which maintains Perry Magrath's version is the wrong one. Gain 2 Rivals. |
11 |
50 |
Switched to Drifter (Wanderer). |
11 |
54 |
Find valuable salvage. |
12 |
54 |
Continued as Drifter (Wanderer). |
12 |
57 |
Find valuable salvage. |
12 |
58 |
Promoted to Drifter (Wanderer) rank 1. |
13 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
58 |
Retired at age 58. |
13 |
58 |
Continued as Drifter (Wanderer). |
13 |
60 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
14 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
60 |
Retired. |
14 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
67 |
A new romantic starts. Gain an Ally. |
16 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
70 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
76 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
76 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
78 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
83 |
Birth or Death involving a family member or close friend. |
20 |
84 |
Aging Crisis. Owe 30,000 for medical bills. |
20 |
88 |
Betrayal. Convert an Ally into a Rival or Enemy. |
21 |
88 |
Aging Crisis. Owe 60,000 for medical bills. |
21 |
89 |
A new romantic starts. Gain an Ally. |
22 |
92 |
Aging Crisis. Owe 30,000 for medical bills. |