Retired Minister Pleasant Chapman  

Species Age Sex Str Dex End Int Edu SocUPP
Luriani 92 M 1 (-2) 1 (-2) 1 (-2) 1 (-2) 7 (0) 8 (0)111178
Disregards rules
 
Skills
Admin 2
Advocate 1
Broker 2
Deception 2
Diplomat 2
Drive 0
Electronics (Comms) 1
Electronics (Computers) 1
Electronics (Sensors) 1
Flyer 0
Gun Combat 0
Investigate 2
Leadership 2
Mechanic 0
Medic 0
Persuade 5
Profession (Hostile Environment) 0
Recon 0
Seafarer 0
Streetwise 1
Tactics (Naval) 1
CareerAssignmentTitleRankTerms
Agent Intelligence Agent13
Noble Dilettante Wastrel01
Noble Administrator Minister77
Believer Mainstream Believer Lay Person01
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Christian Ornery Contact 3 0 0 0 Urunishani (M/51)
Relationship becomes more moderate. Ally becomes a contact.
Connie Bennett Rival 0 1 0 3 Traltar (F/67)
Haskell Thompson Rival 1 3 1 1 Cassilldan (M/49)
Nena Bailey Ally 1 0 0 1 Luriani (F/70)
Nena Bailey is particularly unusual, such as an artificial intelligence or very alien being.
Delbert Nicol Ally 4 0 0 3 Luriani (M/14)
Jodie Fabble Contact 1 0 1 1 Luriani (M/50)
Tristan Prescott Ally 2 0 1 5 Luriani (M/40)
 
Term Age History
1 18 Became a Agent (Intelligence).
1 20 Advanced training in a specialist field.
2 22 Continued as Agent (Intelligence).
2 24 An investigation takes on a dangerous turn.
2 24 Pleasant Chapman's work ends up coming home with Pleasant Chapman, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
2 26 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
3 26 Continued as Agent (Intelligence).
3 29 Pleasant Chapman's work ends up coming home with Pleasant Chapman, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
4 29 Became a Noble (Dilettante) with the new title Wastrel.
4 32 An assassin attempts to end Pleasant Chapman's life.
4 32 Lightly injured, no permanent damage. Fully recovered.
5 33 Attempted to change assignments.
5 33 Switched to Noble (Administrator) with the new title Assistant and previous rank.
5 37 Join a successful conspiracy of nobles.
5 37 Promoted to Noble (Administrator) rank 1 with the new title Clerk.
6 37 Continued as Noble (Administrator).
6 38 Inherit a gift from a rich relative.
6 41 Promoted to Noble (Administrator) rank 2 with the new title Supervisor.
7 41 Continued as Noble (Administrator).
7 45 Pleasant Chapman make an alliance with a powerful and charismatic noble, who becomes an Ally.
7 45 Promoted to Noble (Administrator) rank 3 with the new title Manager.
8 45 Aging Crisis. Owe 60,000 for medical bills.
8 45 Retired at age 45.
8 45 Continued as Noble (Administrator).
8 48 Join a successful conspiracy of nobles.
8 49 Promoted to Noble (Administrator) rank 4 with the new title Chief.
9 49 Aging Crisis. Owe 50,000 for medical bills.
9 49 Continued as Noble (Administrator).
9 50 Severely injured. Fully recovered. Owe 1,250 for medical bills.
9 53 Promoted to Noble (Administrator) rank 5 with the new title Director.
10 53 Aging Crisis. Owe 20,000 for medical bills.
10 53 Continued as Noble (Administrator).
10 57 Become deeply involved in politics on Pleasant Chapman's world of residence, becoming a player in the political intrigues of government. Gain a Rival.
10 57 Promoted to Noble (Administrator) rank 6 with the new title Minister.
11 57 Aging Crisis. Owe 10,000 for medical bills.
11 57 Continued as Noble (Administrator).
11 60 Pleasant Chapman manipulate and charm Pleasant Chapman's way through high society. Gain a Rival and an Ally.
11 61 Promoted to Noble (Administrator) rank 7.
12 61 Aging Crisis. Owe 40,000 for medical bills.
12 61 Voluntarily left Administrator
12 61 Became a Believer (Mainstream Believer) with the new title Lay Person.
12 65 Pleasant Chapman retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
13 65 Aging Crisis. Owe 30,000 for medical bills.
13 65 Voluntarily left Mainstream Believer
13 65 Retired.
13 69 Moved to a new world.
14 69 Aging Crisis. Owe 20,000 for medical bills.
14 73 Nearly killed. Owe 25,000 for medical bills.
15 73 Aging Crisis. Owe 40,000 for medical bills.
15 74 A romantic relationship ends badly. Gain a Rival or Enemy.
16 77 Aging Crisis. Owe 60,000 for medical bills.
16 78 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
17 81 Aging Crisis. Owe 50,000 for medical bills.
17 83 Gained a contact.
18 85 Aging Crisis. Owe 60,000 for medical bills.
18 89 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
19 89 Aging Crisis. Owe 10,000 for medical bills.
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