Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
A sudden war destroys Quincy Bramer's trade routes and contacts, forcing Quincy Bramer to flee that region of space. |
1 |
21 |
Gain rebels as Enemy |
2 |
21 |
Failed to qualify for Surveyor (Scout). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
22 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
3 |
22 |
Became a Scout (Explorer). |
3 |
23 |
Quincy Bramer's scout ship is one of the first on the scene to rescue the survivors of a disaster but Quincy Bramer fail to help. Gain an Enemy. |
3 |
23 |
Quincy Bramer's ship is damaged, and Quincy Bramer have to hitch-hike Quincy Bramer's way back across the stars to the nearest scout base. |
3 |
23 |
Gain 1 Contacts. Gain 1 Enemies. |
4 |
26 |
Voluntarily left Explorer |
4 |
26 |
Switched to Merchant (Free Trader). |
5 |
30 |
Continued as Merchant (Free Trader). |
5 |
33 |
Befriend a useful ally in one sphere. Gain an Ally. |
5 |
34 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
34 |
Continued as Merchant (Free Trader). |
6 |
37 |
A series of bad deals and decisions force Quincy Bramer into bankruptcy. Quincy Bramer salvages what Quincy Bramer can. |
7 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
38 |
Quincy Bramer retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
41 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
41 |
Retired at age 41. |
8 |
41 |
Continued as Believer (Missionary/Humanitarian). |
8 |
43 |
Quincy Bramer is caught in the periphery of a scandal. |
8 |
43 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
9 |
45 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
45 |
Voluntarily left Missionary/Humanitarian |
9 |
45 |
Retired. |
9 |
48 |
Nearly killed. Owe 40,000 for medical bills. |
10 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
52 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
56 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
60 |
Gained a contact. |
13 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
65 |
A new romantic starts. Gain an Ally. |
14 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
68 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
72 |
Moved to a new world. |
16 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
74 |
Moved to a new world. |
17 |
77 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
80 |
Good fortune. |
18 |
81 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
82 |
Gained a contact. |
19 |
85 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
89 |
A new romantic starts. Gain an Ally. |
20 |
89 |
Aging Crisis. Owe 20,000 for medical bills. |