Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Quincy Gordon do not know what happened to Quincy Gordon. There is a gap in Quincy Gordon's memory. |
3 |
23 |
Failed to qualify for Star Marine (Marine). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
26 |
Hard times caused by a lack of interstellar trade costs Quincy Gordon's job. |
4 |
26 |
Switched to Drifter (Barbarian). |
4 |
30 |
Good fortune |
4 |
30 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
30 |
Continued as Drifter (Barbarian). |
5 |
34 |
Quincy Gordon do not know what happened to Quincy Gordon. There is a gap in Quincy Gordon's memory. |
6 |
34 |
Became a Merchant (Broker). |
6 |
35 |
Gained a contact. |
7 |
38 |
Continued as Merchant (Broker). |
8 |
42 |
Continued as Merchant (Broker). |
8 |
43 |
Quincy Gordon's business or ship thrives. |
8 |
46 |
Promoted to Merchant (Broker) rank 1. |
9 |
46 |
Voluntarily left Broker |
9 |
46 |
Switched to Drifter (Wanderer). |
9 |
49 |
Quincy Gordon run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
49 |
Became a Citizen (Worker). |
10 |
52 |
A revolution, attack or other unusual event throws Quincy Gordon's life into chaos, forcing Quincy Gordon to leave the planet. |
11 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
53 |
Quincy Gordon aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
12 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
53 |
Retired. |
12 |
56 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
60 |
Moved to a new world. |
14 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
63 |
Gained a contact. |
15 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
69 |
Birth or Death involving a family member or close friend. |
16 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
73 |
A new romantic starts. Gain an Ally. |
17 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
76 |
Moved to a new world. |
18 |
77 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
79 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
81 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
83 |
Good fortune. |
20 |
85 |
Aging Crisis. Owe 30,000 for medical bills. |
20 |
89 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
21 |
89 |
Aging Crisis. Owe 60,000 for medical bills. |