Retired Petty Officer, 2nd class Rodney Watkins  

Species Age Sex Str Dex End Int Edu SocUPP
Ayansh'i 92 M 1 (-2) 1 (-2) 1 (-2) 11 (1) 2 (-2) 1 (-2)111B21
Hilarious
 
Skills
Admin 0
Animals 0
Athletics 0
Broker 0
Deception 1
Diplomat 0
Drive (Track) 1
Electronics (Comms) 1
Flyer 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Heavy Weapons (Vehicle) 1
Language 0
Mechanic 1
Persuade 0
Recon 1
Stealth 1
Steward 0
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Free Trader 02
Navy Engineer/Gunner Petty Officer, 2nd class34
Agent Intelligence 01
Citizen Corporate 01
Entertainer Journalist 01
Drifter Wanderer 01
Army Cavalry Lance Corporal12
Believer Missionary/Humanitarian Junior Project Worker01
Retired 08
 
Name Type Affinity Enmity Power Influence Species
Hudson King Rival 2 2 1 0 Vlazhdumecta (M/40)
Elza Kuhn Rival 1 1 0 0 Halka (M/18)
Elza Kuhn is in prison or otherwise trapped somewhere.
Judge Roberts Enemy 0 2 2 2 Suerrat (M/16)
Judge Roberts gains in influence.
Ekhvoerrge Aeudh Enemy 0 2 1 1 Vargr, Imperium (F/49)
Zetta Gardner Enemy 0 1 2 0 Vanejenese (F/51)
Zetta Gardner has negatively life-changing event.
Dick Gillis Enemy 0 2 0 6 Humaniti (M/56)
Darrell Edward Ally 0 0 2 2 Tapazmal (M/36)
Darrell Edward gains in influence.
Cornelius Ronald Ally 3 0 1 5 Ayansh'i (M/16)
Valeria Maynard Ally 4 0 0 1 Ayansh'i (F/29)
Valeria Maynard gained influence with the character’s assistance.
 
Term Age History
1 18 Became a Merchant (Free Trader).
1 22 A romantic relationship ends badly. Gain a Rival or Enemy.
2 22 Continued as Merchant (Free Trader).
2 23 Injured. Fully recovered. Owe 1,250 for medical bills.
3 23 Became a Navy (Engineer/Gunner) with the new title Crewman.
3 26 Vessel participates in a diplomatic mission.
3 27 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
4 27 Continued as Navy (Engineer/Gunner).
4 30 Abuse Rodney Watkins's position for profit.
4 31 Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class.
5 31 Continued as Navy (Engineer/Gunner).
5 33 Rodney Watkins join a gambling circle on board.
5 35 Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class.
6 35 Continued as Navy (Engineer/Gunner).
6 38 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
7 38 Became a Agent (Intelligence).
7 40 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
8 40 Became a Citizen (Corporate).
8 42 Lost eye or limb. Owe 2,500 for medical bills.
9 42 Became a Entertainer (Journalist).
9 43 Nearly killed. Owe 22,500 for medical bills.
10 43 Failed to qualify for Free Trader (Merchant).
10 43 Became a Drifter (Wanderer).
10 47 Suffer from a life-threatening illness.
11 47 Failed to qualify for Merchant Academy.
11 47 Submitted to the draft.
11 47 Became a Army (Cavalry) with the new title Private.
11 51 Assigned to an urbanised planet torn by war.
11 51 Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal.
12 51 Aging Crisis. Owe 10,000 for medical bills.
12 51 Retired at age 51.
12 51 Attempted to change assignments.
12 51 Failed to qualify for Infantry (Army).
12 51 Continued as Army (Cavalry).
12 54 Rodney Watkins is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
13 54 Aging Crisis. Owe 40,000 for medical bills.
13 54 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
13 55 Rodney Watkins refused an offer of inducements to betray Rodney Watkins's faith. Gain 4 enemies.
13 58 Forced to muster out.
14 58 Aging Crisis. Owe 40,000 for medical bills.
14 58 Retired.
14 59 A romantic relationship ends badly. Gain a Rival or Enemy.
15 62 Aging Crisis. Owe 50,000 for medical bills.
15 63 Good fortune.
16 66 Aging Crisis. Owe 20,000 for medical bills.
16 68 Severely injured. Owe 20,000 for medical bills.
17 70 Aging Crisis. Owe 30,000 for medical bills.
17 74 Birth or Death involving a family member or close friend.
18 74 Aging Crisis. Owe 40,000 for medical bills.
18 77 A new romantic starts. Gain an Ally.
19 78 Aging Crisis. Owe 60,000 for medical bills.
19 82 A new romantic starts. Gain an Ally.
20 82 Aging Crisis. Owe 30,000 for medical bills.
20 83 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
21 86 Aging Crisis. Owe 20,000 for medical bills.
21 87 Moved to a new world.
22 90 Aging Crisis. Owe 20,000 for medical bills.
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