Retired 2nd Officer Rudolph Blakely  

Species Age Sex Str Dex End Int Edu SocUPP
Solomani, Imperium 92 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 1 (-2) 3 (-1)111813
Playful, Fragile
 
Skills
Advocate 1
Broker 2
Carouse 1
Deception 1
Drive (Mole) 1
Electronics (Remote Ops) 1
Engineer (Life Support) 1
Mechanic 1
Medic 0
Persuade 0
Pilot (Capital Ships) 1
Science (Life Sciences) 0
Steward 1
Streetwise 1
Survival 0
Vacc Suit 4
CareerAssignmentTitleRankTerms
Merchant Broker 24
Citizen Colonist 12
Believer Missionary/Humanitarian Junior Project Worker01
Merchant Merchant Marine 2nd Officer46
Drifter Wanderer 01
Believer Holy Warrior Hopeful01
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Chloe Fernandez Ally 3 0 3 0 Dolphin, Imperium (F/48)
Chloe Fernandez has negatively life-changing event.
Ngengdegoez Rival 1 3 2 2 Vargr, Imperium (M/28)
Very bad falling out.
Otis Maiden Enemy 0 2 0 1 Solomani, Imperium (M/43)
Louella Crogan Contact 2 1 2 5 Solomani, Imperium (F/37)
Hannah Olson Ally 4 0 0 0 Solomani, Imperium (F/44)
Ivy Edward Contact 2 1 5 1 Solomani, Imperium (F/24)
Myrl Plundell Rival 2 1 0 0 Zhodani, Imperium (F/27)
Relationship becomes more moderate.
Blaine Sutton Enemy 0 3 0 3 Solomani, Imperium (M/62)
Tracey Gay Ally 3 0 1 2 Solomani, Imperium (F/59)
Forgiveness.
Justin Bradley Contact 2 1 1 0 Tezcat (M/34)
Jeanne Franklin Ally 4 0 0 0 Vanejenese (F/50)
Jeanne Franklin has life-changing event that creates new responsibilities.
 
Term Age History
1 18 Became a Merchant (Broker).
1 20 Befriend a useful ally in one sphere. Gain an Ally.
1 22 Promoted to Merchant (Broker) rank 1.
2 22 Continued as Merchant (Broker).
3 26 Continued as Merchant (Broker).
3 27 Given advanced training in a specialist field
3 30 Promoted to Merchant (Broker) rank 2.
4 30 Continued as Merchant (Broker).
4 31 A series of bad deals and decisions force Rudolph Blakely into bankruptcy. Rudolph Blakely salvages what Rudolph Blakely can.
5 31 Became a Citizen (Colonist).
5 34 A romantic relationship ends badly. Gain a Rival or Enemy.
5 35 Promoted to Citizen (Colonist) rank 1.
6 35 Continued as Citizen (Colonist).
6 38 Life ruined by a criminal gang. Gain the gang as an Enemy
7 38 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
7 39 Rudolph Blakely faith is shaken.
8 42 Voluntarily left Missionary/Humanitarian
8 42 Switched to Merchant (Merchant Marine) with the new title Crewman.
8 46 Imperial trade restrictions force Rudolph Blakely out of business.
9 46 Failed to qualify for Performer (Entertainer).
9 46 Became a Drifter (Wanderer).
9 49 Scarred. Fully recovered. Owe 5,000 for medical bills.
10 49 Returned to Merchant (Merchant Marine).
10 53 Make an unexpected connection outside Rudolph Blakely's normal circles. Gain a Contact.
10 53 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
11 53 Aging Crisis. Owe 20,000 for medical bills.
11 53 Retired at age 53.
11 53 Continued as Merchant (Merchant Marine).
11 54 Befriend a useful ally in one sphere. Gain an Ally.
11 57 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
12 57 Aging Crisis. Owe 50,000 for medical bills.
12 57 Continued as Merchant (Merchant Marine).
12 61 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
13 61 Aging Crisis. Owe 60,000 for medical bills.
13 61 Continued as Merchant (Merchant Marine).
13 62 Make an unexpected connection outside Rudolph Blakely's normal circles. Gain a Contact.
13 65 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
14 65 Aging Crisis. Owe 10,000 for medical bills.
14 65 Continued as Merchant (Merchant Marine).
14 69 Bankrupted by a rival. Gain the other trader as a Rival.
15 69 Aging Crisis. Owe 10,000 for medical bills.
15 69 Switched to Believer (Holy Warrior) with the new title Hopeful.
15 72 Rudolph Blakely aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
16 72 Aging Crisis. Owe 40,000 for medical bills.
16 72 Retired.
16 73 A new romantic starts. Gain an Ally.
17 76 Aging Crisis. Owe 50,000 for medical bills.
17 79 Gained a contact.
18 80 Aging Crisis. Owe 30,000 for medical bills.
18 83 A new romantic starts. Gain an Ally.
19 84 Aging Crisis. Owe 30,000 for medical bills.
19 86 Betrayal. Convert an Ally into a Rival or Enemy.
20 88 Aging Crisis. Owe 20,000 for medical bills.
20 91 Moved to a new world.
21 92 Aging Crisis. Owe 50,000 for medical bills.
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