Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Find valuable salvage. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Promoted to Drifter (Scavenger) rank 2. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
30 |
Offered job by a patron. Now owe him a favor. |
4 |
30 |
Became a Army (Infantry) with the new title Private. |
4 |
32 |
Surrounded and outnumbered by the enemy, Sampson West hold out until relief arrives. |
4 |
34 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Failed to qualify for Cavalry (Army). |
5 |
34 |
Continued as Army (Infantry). |
5 |
37 |
Sampson West is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
6 |
37 |
Became a Scout (Surveyor). |
6 |
40 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
40 |
Returned to Drifter (Scavenger). |
7 |
43 |
Survived a risky adventure but gained nothing. |
7 |
44 |
Forced to muster out. |
8 |
44 |
Became a Citizen (Colonist). |
8 |
45 |
Sampson West's business expands, Sampson West's corporation grows, or the colony thrives. |
8 |
48 |
Promoted to Citizen (Colonist) rank 1. |
9 |
48 |
Continued as Citizen (Colonist). |
9 |
49 |
Sampson West learn something Sampson West should not have – a corporate secret, a political scandal – which Sampson West can profit from illegally. |
9 |
49 |
Gain a criminal contact. |
9 |
52 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
10 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Continued as Citizen (Colonist). |
10 |
53 |
Sampson West learn something Sampson West should not have – a corporate secret, a political scandal – which Sampson West can profit from illegally. |
10 |
56 |
Promoted to Citizen (Colonist) rank 3. |
11 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
56 |
Continued as Citizen (Colonist). |
11 |
59 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
12 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
59 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
12 |
62 |
Sampson West secretly provide religious rites for a dying leader or noble, although they do not share Sampson West's faith. Gain an Ally in the family and a Rival who disagrees with Sampson West's choice. |
12 |
63 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
13 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
63 |
Continued as Believer (Holy Warrior). |
13 |
66 |
Sampson West secretly provide religious rites for a dying leader or noble, although they do not share Sampson West's faith. Gain an Ally in the family and a Rival who disagrees with Sampson West's choice. |
13 |
67 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
14 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
67 |
Continued as Believer (Holy Warrior). |
14 |
69 |
Sampson West is sent to a new community or parish to preach The Word among the poor. |
14 |
71 |
Promoted to Believer (Holy Warrior) rank 3 with the new title Force Commander. |
15 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
71 |
Voluntarily left Holy Warrior |
15 |
71 |
Retired. |
15 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
75 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
77 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
79 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
83 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
83 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
86 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
87 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
90 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
91 |
Aging Crisis. Owe 40,000 for medical bills. |