Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Suffer from a life-threatening illness. |
2 |
22 |
Failed to qualify for Infantry (Army). |
2 |
22 |
Switched to Drifter (Scavenger). |
2 |
24 |
Gained a contact. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
29 |
Suffer from a life-threatening illness. |
4 |
29 |
Failed to qualify for Surveyor (Scout). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Became a Army (Army Support) with the new title Private. |
4 |
32 |
Surrounded and outnumbered by the enemy, Selmer Bluit hold out until relief arrives. |
5 |
33 |
Continued as Army (Army Support). |
5 |
36 |
Commanding officer takes an interest in Selmer Bluit's career. |
5 |
37 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
6 |
37 |
Continued as Army (Army Support). |
6 |
40 |
Injured. Fully recovered. |
7 |
40 |
Returned to Drifter (Wanderer). |
7 |
42 |
Suffer from a life-threatening illness. |
8 |
42 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
44 |
Selmer Bluit aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
44 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
44 |
Retired at age 44. |
9 |
44 |
Retired. |
9 |
48 |
Moved to a new world. |
10 |
49 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
55 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
57 |
A new romantic starts. Gain an Ally. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
63 |
Victim of a crime. |
14 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
67 |
Good fortune. |
15 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
71 |
Accused of a crime. |
16 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
75 |
Good fortune. |
17 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
80 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
80 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
83 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
84 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
87 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
88 |
Aging Crisis. Owe 30,000 for medical bills. |
20 |
92 |
A new romantic starts. Gain an Ally. |
21 |
92 |
Aging Crisis. Owe 20,000 for medical bills. |