Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Given advanced training in a specialist field |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Sim Bishop's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
31 |
Became a Entertainer (Journalist). |
5 |
33 |
Gain a patron in the arts. Gain an Ally |
5 |
35 |
Forced to continue current assignment. |
5 |
35 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
6 |
35 |
Continued as Entertainer (Journalist). |
6 |
36 |
Public opinion turns on Sim Bishop. |
7 |
36 |
Became a Scholar (Field Researcher). |
7 |
39 |
A disaster leaves several injured, and others blame Sim Bishop, forcing Sim Bishop to leave Sim Bishop's career. Gain a Rival. |
7 |
39 |
Scarred. Owe 2,500 for medical bills. |
8 |
39 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
42 |
Sim Bishop secretly provide religious rites for a dying leader or noble, although they do not share Sim Bishop's faith. Gain an Ally in the family and a Rival who disagrees with Sim Bishop's choice. |
8 |
43 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
9 |
43 |
Continued as Believer (Mainstream Believer). |
9 |
46 |
A notable academic consults with Sim Bishop about a publication or documentary he is working on. Gain a Contact in academia. |
10 |
47 |
Continued as Believer (Mainstream Believer). |
10 |
51 |
Sim Bishop retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
11 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Continued as Believer (Mainstream Believer). |
11 |
55 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
11 |
55 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
12 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
55 |
Continued as Believer (Mainstream Believer). |
12 |
57 |
Sim Bishop refuse to secretly provide religious rites for a dying leader or noble, because they do not share Sim Bishop's faith. |
13 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
59 |
Continued as Believer (Mainstream Believer). |
13 |
61 |
Sim Bishop accepted an offer of inducements to betray Sim Bishop's faith. Gain 670,000 in cash. |
13 |
63 |
Forced to muster out. |
14 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
63 |
Retired. |
14 |
64 |
Birth or Death involving a family member or close friend. |
15 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
71 |
A new romantic starts. Gain an Ally. |
16 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
75 |
Gained a contact. |
17 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
79 |
Moved to a new world. |
18 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
83 |
A new romantic starts. Gain an Ally. |
19 |
83 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
84 |
Moved to a new world. |
20 |
87 |
Aging Crisis. Owe 20,000 for medical bills. |
20 |
89 |
Betrayal. Convert an Ally into a Rival or Enemy. |
21 |
91 |
Aging Crisis. Owe 40,000 for medical bills. |