Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
21 |
Squire Rule aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
2 |
21 |
Failed to qualify for Physician (Scholar). |
2 |
21 |
Became a Drifter (Wanderer). |
3 |
25 |
Voluntarily left Wanderer |
3 |
25 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
26 |
Squire Rule come into conflict with a splinter group Squire Rule's own religion which maintains Squire Rule's version is the wrong one. Gain 1 Rivals. |
4 |
26 |
Failed to qualify for Infantry (Army). |
4 |
26 |
Switched to Drifter (Scavenger). |
4 |
29 |
Spend time with an alien race. Gain a contact. |
4 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
30 |
Continued as Drifter (Scavenger). |
5 |
34 |
Promoted to Drifter (Scavenger) rank 2. |
6 |
34 |
Continued as Drifter (Scavenger). |
6 |
37 |
Squire Rule do not know what happened to Squire Rule. There is a gap in Squire Rule's memory. |
7 |
37 |
Failed to qualify for Journalist (Entertainer). |
7 |
37 |
Continued as Drifter (Scavenger). |
7 |
39 |
Squire Rule do not know what happened to Squire Rule. There is a gap in Squire Rule's memory. |
8 |
39 |
Returned to Believer (Holy Warrior). |
8 |
43 |
Squire Rule retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
43 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
9 |
43 |
Voluntarily left Holy Warrior |
9 |
43 |
Became a Entertainer (Performer). |
9 |
47 |
One of Squire Rule's pieces of art is stolen, and the investigation brings Squire Rule into the criminal underworld. |
10 |
47 |
Continued as Entertainer (Performer). |
10 |
48 |
Squire Rule is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
11 |
48 |
Switched to Drifter (Barbarian). |
11 |
51 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
12 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
51 |
Retired at age 51. |
12 |
51 |
Returned to Believer (Holy Warrior). |
12 |
55 |
Squire Rule is chosen to represent Squire Rule's faith in a vid show or other highly public forum. |
12 |
55 |
Forced to muster out. |
13 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
55 |
Retired. |
13 |
59 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
60 |
Gained a contact. |
15 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
70 |
Moved to a new world. |
17 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
72 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
78 |
Moved to a new world. |
19 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
81 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
83 |
Aging Crisis. Owe 60,000 for medical bills. |
20 |
85 |
Find an Alien Artifact. |
21 |
87 |
Aging Crisis. Owe 50,000 for medical bills. |
21 |
88 |
Good fortune. |
22 |
91 |
Aging Crisis. Owe 20,000 for medical bills. |