Retired Fighter Theo Simmons  

Species Age Sex Str Dex End Int Edu SocUPP
Suerrat 92 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 5 (-1) 6 (0)111556
Inconsiderate, Longing, Gruesome
 
Skills
Admin 0
Animals (Training) 1
Athletics (Endurance) 1
Diplomat 1
Drive 0
Electronics (Sensors) 1
Flyer (Rotor) 1
Gambler 1
Gun Combat (Slug) 3
Gunner 0
Heavy Weapons 0
Medic 0
Melee (Blade) 1
Persuade 1
Pilot 0
Recon 1
Stealth 0
Steward 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Cavalry Lance Corporal11
Entertainer Performer 01
Navy Flight Crewman01
Scout Surveyor Scout13
Drifter Wanderer 01
Believer Holy Warrior Fighter12
Noble Diplomat Intern01
Drifter Barbarian 13
Believer Missionary/Humanitarian Junior Project Worker01
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Lionel Morvell Rival 2 2 1 1 Suerrat (M/43)
Thurman Gray Enemy 0 3 1 1 Florian (M/43)
Thurman Gray gained power at the expense of a third party who now blames the character.
Anne Barnett Enemy 0 3 6 2 Kedepu (F/17)
Anne Barnett gains in power and influence.
Wilburn Bradley Ally 3 0 1 1 Suerrat (M/57)
Ada Jacobs Contact 2 0 1 0 Suerrat (F/36)
Corene Damyon Enemy 0 4 1 0 Humaniti (F/93)
 
Term Age History
1 18 Failed to qualify for Courier (Scout).
1 18 Submitted to the draft.
1 18 Became a Army (Cavalry) with the new title Private.
1 22 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
1 22 Attempt at commissioned failed.
1 22 Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal.
2 22 Voluntarily left Cavalry
2 22 Became a Entertainer (Performer).
2 25 Expose or are involved in a scandal of some sort.
3 25 Became a Navy (Flight) with the new title Crewman.
3 27 Theo Simmons is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Theo Simmons as an Enemy.
4 27 Became a Scout (Surveyor).
4 31 Theo Simmons's scout ship is one of the first on the scene to rescue the survivors of a disaster but Theo Simmons fail to help. Gain an Enemy.
4 31 Lightly injured, no permanent damage. Fully recovered.
5 31 Continued as Scout (Surveyor).
5 33 Serve as the courier for an important message from the Imperium.
5 35 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
6 35 Continued as Scout (Surveyor).
6 37 Theo Simmons spend a great deal of time on the fringes of Charted Space.
6 37 Injured. Fully recovered. Owe 2,500 for medical bills.
6 39 Forced to muster out.
7 39 Became a Drifter (Wanderer).
7 41 Theo Simmons do not know what happened to Theo Simmons. There is a gap in Theo Simmons's memory.
8 41 Became a Believer (Holy Warrior) with the new title Hopeful.
8 44 Someone more charismatic but less devout than Theo Simmons has become Theo Simmons's superior.
8 45 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
9 45 Continued as Believer (Holy Warrior).
9 49 Opponents of Theo Simmons's belief system ambush Theo Simmons.
9 49 Severely injured. Fully recovered. Owe 5,000 for medical bills.
10 49 Became a Noble (Diplomat) with the new title Intern.
10 53 Nearly killed. Fully recovered.
11 53 Switched to Drifter (Barbarian).
11 56 Survived a risky adventure but gained nothing.
11 57 Promoted to Drifter (Barbarian) rank 1.
12 57 Aging Crisis. Owe 20,000 for medical bills.
12 57 Retired at age 57.
12 57 Continued as Drifter (Barbarian).
12 59 Contact with Government.
13 61 Aging Crisis. Owe 20,000 for medical bills.
13 61 Continued as Drifter (Barbarian).
13 64 Betrayed by a friend. One of Theo Simmons's Contacts or Allies betrays Theo Simmons, ending Theo Simmons's career. That Contact or Ally becomes a Rival or Enemy.
14 64 Aging Crisis. Owe 40,000 for medical bills.
14 64 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
14 67 Theo Simmons accepted an offer of inducements to betray Theo Simmons's faith. Gain 630,000 in cash.
15 68 Aging Crisis. Owe 40,000 for medical bills.
15 68 Retired.
15 71 Birth or Death involving a family member or close friend.
16 72 Aging Crisis. Owe 60,000 for medical bills.
16 73 Good fortune.
17 76 Aging Crisis. Owe 50,000 for medical bills.
17 80 Moved to a new world.
18 80 Aging Crisis. Owe 50,000 for medical bills.
18 81 A new romantic starts. Gain an Ally.
19 84 Aging Crisis. Owe 30,000 for medical bills.
19 87 A romantic relationship ends badly. Gain a Rival or Enemy.
20 88 Aging Crisis. Owe 50,000 for medical bills.
20 89 Gained a contact.
21 92 Aging Crisis. Owe 50,000 for medical bills.
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