Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Courier (Scout). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
22 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Voluntarily left Cavalry |
2 |
22 |
Became a Entertainer (Performer). |
2 |
25 |
Expose or are involved in a scandal of some sort. |
3 |
25 |
Became a Navy (Flight) with the new title Crewman. |
3 |
27 |
Theo Simmons is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Theo Simmons as an Enemy. |
4 |
27 |
Became a Scout (Surveyor). |
4 |
31 |
Theo Simmons's scout ship is one of the first on the scene to rescue the survivors of a disaster but Theo Simmons fail to help. Gain an Enemy. |
4 |
31 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
31 |
Continued as Scout (Surveyor). |
5 |
33 |
Serve as the courier for an important message from the Imperium. |
5 |
35 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
6 |
35 |
Continued as Scout (Surveyor). |
6 |
37 |
Theo Simmons spend a great deal of time on the fringes of Charted Space. |
6 |
37 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
6 |
39 |
Forced to muster out. |
7 |
39 |
Became a Drifter (Wanderer). |
7 |
41 |
Theo Simmons do not know what happened to Theo Simmons. There is a gap in Theo Simmons's memory. |
8 |
41 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
44 |
Someone more charismatic but less devout than Theo Simmons has become Theo Simmons's superior. |
8 |
45 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
9 |
45 |
Continued as Believer (Holy Warrior). |
9 |
49 |
Opponents of Theo Simmons's belief system ambush Theo Simmons. |
9 |
49 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
10 |
49 |
Became a Noble (Diplomat) with the new title Intern. |
10 |
53 |
Nearly killed. Fully recovered. |
11 |
53 |
Switched to Drifter (Barbarian). |
11 |
56 |
Survived a risky adventure but gained nothing. |
11 |
57 |
Promoted to Drifter (Barbarian) rank 1. |
12 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
57 |
Retired at age 57. |
12 |
57 |
Continued as Drifter (Barbarian). |
12 |
59 |
Contact with Government. |
13 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
61 |
Continued as Drifter (Barbarian). |
13 |
64 |
Betrayed by a friend. One of Theo Simmons's Contacts or Allies betrays Theo Simmons, ending Theo Simmons's career. That Contact or Ally becomes a Rival or Enemy. |
14 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
64 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
14 |
67 |
Theo Simmons accepted an offer of inducements to betray Theo Simmons's faith. Gain 630,000 in cash. |
15 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
68 |
Retired. |
15 |
71 |
Birth or Death involving a family member or close friend. |
16 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
73 |
Good fortune. |
17 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
80 |
Moved to a new world. |
18 |
80 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
81 |
A new romantic starts. Gain an Ally. |
19 |
84 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
87 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
20 |
88 |
Aging Crisis. Owe 50,000 for medical bills. |
20 |
89 |
Gained a contact. |
21 |
92 |
Aging Crisis. Owe 50,000 for medical bills. |