Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
21 |
Accepted a deal with criminal or other figure under investigation. |
2 |
21 |
Failed to qualify for Explorer (Scout). |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
24 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
24 |
Failed to qualify for Worker (Citizen). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Marine (Ground Assault) with the new title Marine. |
3 |
26 |
A mission goes wrong and Verner Marshall is stranded behind enemy lines. Ejected from the service. |
4 |
26 |
Failed to qualify for Artist (Entertainer). |
4 |
26 |
Returned to Drifter (Wanderer). |
4 |
28 |
Suffer from a life-threatening illness. |
5 |
28 |
Entered Merchant Academy with the Shipboard curriculum. |
5 |
30 |
Become leader in social movement. |
5 |
30 |
Gain an Ally and an Enemy. |
5 |
32 |
Graduated. |
6 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
32 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
35 |
Verner Marshall's business or ship thrives. |
6 |
36 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
36 |
Continued as Merchant (Merchant Marine). |
7 |
39 |
Risk Verner Marshall's fortune on a possibility lucrative deal and win. |
7 |
40 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
8 |
40 |
Continued as Merchant (Merchant Marine). |
8 |
44 |
A sudden war destroys Verner Marshall's trade routes and contacts, forcing Verner Marshall to flee that region of space. |
8 |
44 |
Gain rebels as Enemy |
9 |
44 |
Became a Entertainer (Performer). |
9 |
47 |
Invited to take part in a controversial event or exhibition that injures Verner Marshall's social standing. |
9 |
48 |
Promoted to Entertainer (Performer) rank 1. |
10 |
48 |
Continued as Entertainer (Performer). |
10 |
50 |
Gain a patron in the arts. Gain an Ally |
10 |
52 |
Promoted to Entertainer (Performer) rank 2. |
11 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Continued as Entertainer (Performer). |
11 |
54 |
Join homeworld’s celebrity circles |
11 |
54 |
Gain a contact |
12 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
56 |
Continued as Entertainer (Performer). |
12 |
59 |
Works is especially well received and popular, making Verner Marshall a minor celebrity |
12 |
60 |
Promoted to Entertainer (Performer) rank 3. |
13 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
60 |
Continued as Entertainer (Performer). |
13 |
64 |
Victim of a crime |
13 |
64 |
Forced to muster out. |
14 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
64 |
Retired. |
14 |
65 |
Birth or Death involving a family member or close friend. |
15 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
71 |
Moved to a new world. |
16 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
73 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
17 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
79 |
A new romantic starts. Gain an Ally. |
18 |
80 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
81 |
Gained a contact. |
19 |
84 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
86 |
Birth or Death involving a family member or close friend. |
20 |
88 |
Aging Crisis. Owe 20,000 for medical bills. |
20 |
90 |
Good fortune. |
21 |
92 |
Aging Crisis. Owe 40,000 for medical bills. |