Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Pirate (Rogue). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Wash Hamilton run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
22 |
Became a Agent (Corporate Agent). |
2 |
24 |
Hard times caused by a lack of interstellar trade costs Wash Hamilton's job. |
3 |
24 |
Failed to qualify for Physician (Scholar). |
3 |
24 |
Switched to Drifter (Wanderer). |
3 |
27 |
Wash Hamilton run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
27 |
Became a Merchant (Free Trader). |
4 |
31 |
Given advanced training in a specialist field |
4 |
31 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
31 |
Continued as Merchant (Free Trader). |
5 |
35 |
Promoted to Merchant (Free Trader) rank 2. |
6 |
35 |
Continued as Merchant (Free Trader). |
6 |
38 |
A series of bad deals and decisions force Wash Hamilton into bankruptcy. Wash Hamilton salvages what Wash Hamilton can. |
7 |
38 |
Returned to Drifter (Wanderer). |
7 |
42 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
42 |
Continued as Drifter (Wanderer). |
8 |
43 |
Lost eye or limb. Owe 2,500 for medical bills. |
9 |
43 |
Failed to qualify for Merchant Marine (Merchant). |
9 |
43 |
Submitted to the draft. |
9 |
43 |
Became a Marine (Star Marine) with the new title Marine. |
9 |
45 |
A mission goes wrong and Wash Hamilton is stranded behind enemy lines. Ejected from the service. |
10 |
45 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
45 |
Retired at age 45. |
10 |
45 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
49 |
Opponents of Wash Hamilton's belief system ambush Wash Hamilton. |
10 |
49 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
11 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
49 |
Retired. |
11 |
51 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
55 |
Birth or Death involving a family member or close friend. |
13 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
59 |
Find Ancient Technology. |
14 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
63 |
Gained a contact. |
15 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
70 |
Good fortune. |
17 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
74 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
77 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
78 |
Good fortune. |
19 |
81 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
85 |
Moved to a new world. |
20 |
85 |
Aging Crisis. Owe 40,000 for medical bills. |
20 |
87 |
Amnesia. |
21 |
89 |
Aging Crisis. Owe 20,000 for medical bills. |