Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Contact with Government. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 2. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
30 |
Nearly killed. Owe 30,000 for medical bills. |
4 |
30 |
Became a Merchant (Free Trader). |
4 |
33 |
Make an unexpected connection outside Alexander Norman's normal circles. Gain a Contact. |
4 |
34 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
34 |
Voluntarily left Free Trader |
5 |
34 |
Became a Citizen (Corporate). |
5 |
36 |
A revolution, attack or other unusual event throws Alexander Norman's life into chaos, forcing Alexander Norman to leave the planet. |
6 |
36 |
Became a Scholar (Scientist). |
6 |
40 |
Win a prestigious prize for Alexander Norman's work. |
7 |
40 |
Voluntarily left Scientist |
7 |
40 |
Failed to qualify for Worker (Citizen). |
7 |
40 |
Returned to Drifter (Scavenger). |
7 |
41 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
8 |
41 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
42 |
Alexander Norman faith enjoys an explosion of popularity largely thanks to Alexander Norman's efforts. |
8 |
42 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
8 |
45 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
9 |
45 |
Continued as Believer (Mainstream Believer). |
9 |
49 |
Alexander Norman retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
10 |
49 |
Continued as Believer (Mainstream Believer). |
10 |
53 |
Opponents of Alexander Norman's belief system ambush Alexander Norman. |
10 |
53 |
Nearly killed. Owe 30,000 for medical bills. |
11 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Retired. |
11 |
57 |
A new romantic starts. Gain an Ally. |
12 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
59 |
Gained a contact. |
13 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
64 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
70 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
74 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
17 |
77 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
80 |
A new romantic starts. Gain an Ally. |
18 |
81 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
85 |
Good fortune. |
19 |
85 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
88 |
Birth or Death involving a family member or close friend. |
20 |
89 |
Aging Crisis. Owe 40,000 for medical bills. |
20 |
90 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
21 |
93 |
Aging Crisis. Owe 20,000 for medical bills. |