Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
1 |
22 |
Allie Douglas is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
1 |
22 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
2 |
22 |
Continued as Believer (Mainstream Believer). |
2 |
26 |
Allie Douglas retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
3 |
26 |
Continued as Believer (Mainstream Believer). |
3 |
27 |
Allie Douglas refused an offer of inducements to betray Allie Douglas's faith. Gain 4 enemies. |
4 |
30 |
Continued as Believer (Mainstream Believer). |
4 |
34 |
Allie Douglas faith enjoys an explosion of popularity largely thanks to Allie Douglas's efforts. |
4 |
34 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
5 |
34 |
Continued as Believer (Mainstream Believer). |
5 |
37 |
Allie Douglas is sent to a new community or parish to preach The Word among the poor. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Failed to qualify for Cavalry (Army). |
6 |
38 |
Became a Drifter (Barbarian). |
6 |
42 |
Attacked by enemies and injured. |
6 |
42 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
6 |
42 |
Gain Enemy if Allie Douglas don't already have one. |
6 |
42 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
42 |
Continued as Drifter (Barbarian). |
7 |
43 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
46 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
8 |
46 |
Continued as Drifter (Barbarian). |
8 |
47 |
Attacked by enemies that Allie Douglas easily defeat. |
8 |
47 |
Gain Enemy if Allie Douglas don't already have one. |
8 |
50 |
Promoted to Drifter (Barbarian) rank 3. |
9 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
50 |
Retired at age 50. |
9 |
50 |
Continued as Drifter (Barbarian). |
9 |
51 |
Find valuable salvage. |
9 |
54 |
Forced to muster out. |
10 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
54 |
Retired. |
10 |
56 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
61 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
12 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
66 |
Moved to a new world. |
13 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
68 |
Gained a contact. |
14 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
78 |
Gained a contact. |
16 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
80 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
82 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
86 |
A new romantic starts. Gain an Ally. |
18 |
86 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
89 |
Moved to a new world. |
19 |
90 |
Aging Crisis. Owe 20,000 for medical bills. |