Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
20 |
Public opinion turns on Anton Ibbett. |
2 |
20 |
Failed to qualify for Scientist (Scholar). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Navy (Flight) with the new title Crewman. |
2 |
21 |
During a battle, defeat or victory depends on Anton Ibbett's actions. The ship suffers severe damage and Anton Ibbett is blamed for the disaster. Anton Ibbett is court - martialled and discharged. |
3 |
21 |
Failed to qualify for Explorer (Scout). |
3 |
21 |
Became a Drifter (Barbarian). |
3 |
25 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
25 |
Became a Scholar (Field Researcher). |
4 |
26 |
A disaster or war strikes. |
4 |
26 |
Nearly killed. Owe 17,500 for medical bills. |
4 |
26 |
The planetary government interferes with Anton Ibbett's research for political or religious reasons. Anton Ibbett continue working openly and gain an Enemy. |
5 |
29 |
Continued as Scholar (Field Researcher). |
5 |
31 |
Anton Ibbett's work is sabotaged by unknown parties. Anton Ibbett may salvage what Anton Ibbett can and give up. |
6 |
31 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
32 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
35 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
35 |
Continued as Believer (Missionary/Humanitarian). |
7 |
39 |
Good fortune |
7 |
39 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
8 |
39 |
Continued as Believer (Missionary/Humanitarian). |
8 |
41 |
A notable academic consults with Anton Ibbett about a publication or documentary he is working on. Gain a Contact in academia. |
9 |
43 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
43 |
Retired at age 43. |
9 |
43 |
Voluntarily left Missionary/Humanitarian |
9 |
43 |
Retired. |
9 |
44 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
47 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
51 |
Gained a contact. |
11 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
54 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
57 |
Victim of a crime. |
13 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
61 |
Gained a contact. |
14 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
66 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
68 |
A new romantic starts. Gain an Ally. |
16 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
73 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
75 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
79 |
A new romantic starts. Gain an Ally. |
18 |
79 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
80 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
83 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
87 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
87 |
Aging Crisis. Owe 20,000 for medical bills. |
20 |
90 |
Gained a contact. |
21 |
91 |
Aging Crisis. Owe 50,000 for medical bills. |