Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
19 |
Arrested |
2 |
19 |
Became a Prisoner (Fixer). |
2 |
21 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
23 |
Continued as Prisoner (Fixer). |
3 |
25 |
Special Duty. |
3 |
27 |
Promoted to Prisoner (Fixer) rank 1. |
4 |
27 |
Switched to Prisoner (Thug) with previous rank. |
4 |
30 |
Failed to escaped from prison. |
5 |
31 |
Continued as Prisoner (Thug). |
5 |
32 |
Special Duty. |
5 |
35 |
Promoted to Prisoner (Thug) rank 2. |
6 |
35 |
Continued as Prisoner (Thug). |
6 |
39 |
Assigned to difficult or backbreaking labour. |
6 |
39 |
Promoted to Prisoner (Thug) rank 3. |
7 |
39 |
Switched to Prisoner (Inmate) with previous rank. |
7 |
40 |
Special Duty. |
7 |
43 |
Promoted to Prisoner (Inmate) rank 4. |
7 |
43 |
Paroled from prison. |
8 |
43 |
Failed to qualify for Free Trader (Merchant). |
8 |
43 |
Submitted to the draft. |
8 |
43 |
Became a Scout (Courier). |
8 |
45 |
When dealing with an alien race, Archibald Welter have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
8 |
47 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
9 |
47 |
Continued as Scout (Courier). |
9 |
50 |
Spend several years jumping from world to world in Archibald Welter's scout ship. |
9 |
51 |
Promoted to Scout (Courier) rank 2. |
10 |
51 |
Continued as Scout (Courier). |
10 |
52 |
Perform an exemplary service for the scouts. |
10 |
55 |
Promoted to Scout (Courier) rank 3 with the new title Senior Scout. |
11 |
55 |
Attempted to change assignments. |
11 |
55 |
Failed to qualify for Surveyor (Scout). |
11 |
55 |
Continued as Scout (Courier). |
11 |
58 |
Serve as the courier for an important message from the Imperium. |
11 |
59 |
Forced to muster out. |
12 |
59 |
Entered Merchant Academy with the Business curriculum. |
12 |
60 |
Gained a contact. |
12 |
63 |
Graduated with honors. |
13 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
63 |
Retired at age 63. |
13 |
63 |
Became a Merchant (Broker). |
13 |
63 |
Promoted to Merchant (Broker) rank 1. |
13 |
63 |
Promoted to Merchant (Broker) rank 2. |
13 |
66 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
13 |
67 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
14 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
67 |
Continued as Merchant (Broker). |
14 |
70 |
Risk Archibald Welter's fortune on a possibility lucrative deal and win. |
14 |
71 |
Promoted to Merchant (Broker) rank 4. |
15 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
71 |
Continued as Merchant (Broker). |
15 |
73 |
Embroiled in legal trouble. |
15 |
75 |
Promoted to Merchant (Broker) rank 5. |
16 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
75 |
Voluntarily left Broker |
16 |
75 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
16 |
76 |
Victim of a crime |
16 |
79 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
17 |
79 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
79 |
Continued as Believer (Holy Warrior). |
17 |
81 |
Archibald Welter aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
18 |
81 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
81 |
Retired. |
18 |
85 |
Birth or Death involving a family member or close friend. |
19 |
85 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
89 |
Moved to a new world. |
20 |
89 |
Aging Crisis. Owe 20,000 for medical bills. |
20 |
90 |
Betrayal. Convert an Ally into a Rival or Enemy. |
21 |
93 |
Aging Crisis. Owe 10,000 for medical bills. |