Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
22 |
Arrested and charged. |
1 |
22 |
Successfully defended self. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Rogue (Pirate) with the new title Henchman and previous rank. |
2 |
26 |
Betrayed by a friend. One of Brown Carr's Contacts or Allies betrays Brown Carr, ending Brown Carr's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
26 |
Failed to qualify for Physician (Scholar). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
27 |
Brown Carr foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
30 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
34 |
Commanding officer takes an interest in Brown Carr's career. |
4 |
34 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |
5 |
34 |
Continued as Navy (Engineer/Gunner). |
5 |
35 |
Brown Carr is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
6 |
35 |
Became a Scholar (Scientist). |
6 |
36 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
39 |
Promoted to Scholar (Scientist) rank 1. |
7 |
39 |
Continued as Scholar (Scientist). |
7 |
43 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
8 |
43 |
Became a Drifter (Scavenger). |
8 |
47 |
Suffer from a life-threatening illness. |
9 |
47 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
51 |
Brown Carr have been following false teachings! |
10 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
51 |
Retired. |
10 |
53 |
A new romantic starts. Gain an Ally. |
11 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
59 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
66 |
Gained a contact. |
14 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
69 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
75 |
Good fortune. |
16 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
78 |
Moved to a new world. |
17 |
79 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
80 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
83 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
86 |
Find an Alien Artifact. |
19 |
87 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
88 |
Gained a contact. |
20 |
91 |
Aging Crisis. Owe 30,000 for medical bills. |