Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
19 |
Buck Brooks join a gambling circle on board. |
1 |
22 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
25 |
Severely injured. Fully recovered. Owe 1,250 for medical bills. |
3 |
25 |
Became a Marine (Ground Assault) with the new title Marine. |
3 |
27 |
Commanding officer takes an interest in Buck Brooks's career. |
3 |
29 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
4 |
29 |
Continued as Marine (Ground Assault). |
4 |
32 |
A mission goes wrong; Buck Brooks and several others are captured and mistreated by the enemy. Gain Buck Brooks's jailer as an Enemy. |
5 |
32 |
Entered Merchant Academy with the Shipboard curriculum. |
5 |
33 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
36 |
Graduated with honors. |
6 |
36 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
36 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
36 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
38 |
Given advanced training in a specialist field |
6 |
40 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
7 |
40 |
Continued as Merchant (Merchant Marine). |
7 |
43 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
44 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
8 |
44 |
Voluntarily left Merchant Marine |
8 |
44 |
Became a Drifter (Barbarian). |
8 |
46 |
Betrayed by a friend. One of Buck Brooks's Contacts or Allies betrays Buck Brooks, ending Buck Brooks's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
46 |
Failed to qualify for Surveyor (Scout). |
9 |
46 |
Continued as Drifter (Barbarian). |
9 |
50 |
Betrayed by a friend. One of Buck Brooks's Contacts or Allies betrays Buck Brooks, ending Buck Brooks's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
51 |
Buck Brooks secretly provide religious rites for a dying leader or noble, although they do not share Buck Brooks's faith. Gain an Ally in the family and a Rival who disagrees with Buck Brooks's choice. |
11 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
54 |
Continued as Believer (Missionary/Humanitarian). |
11 |
57 |
Buck Brooks retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
12 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
58 |
Continued as Believer (Missionary/Humanitarian). |
12 |
62 |
Buck Brooks retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
12 |
62 |
Forced to muster out. |
13 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
62 |
Retired. |
13 |
65 |
A new romantic starts. Gain an Ally. |
14 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
70 |
Gained a contact. |
15 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
74 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
78 |
Gained a contact. |
17 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
81 |
A new romantic starts. Gain an Ally. |
18 |
82 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
85 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
86 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
89 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
20 |
90 |
Aging Crisis. Owe 30,000 for medical bills. |