Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
20 |
Moved to a new world. |
1 |
22 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Marine (Star Marine). |
2 |
23 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
27 |
Buford Jacobs run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
27 |
Failed to qualify for Ground Assault (Marine). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
31 |
Advanced training in a specialist field. |
4 |
31 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
4 |
31 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
5 |
31 |
Continued as Navy (Engineer/Gunner). |
5 |
34 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
35 |
Continued as Navy (Engineer/Gunner). |
6 |
36 |
Special assignment or duty on board ship. |
6 |
39 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |
7 |
39 |
Continued as Navy (Engineer/Gunner). |
7 |
42 |
Advanced training in a specialist field. |
7 |
43 |
Promoted to Navy (Engineer/Gunner) officer rank 4 with the new title Commander. |
8 |
43 |
Continued as Navy (Engineer/Gunner). |
8 |
45 |
During a battle, defeat or victory depends on Buford Jacobs's actions. The ship suffers severe damage and Buford Jacobs is blamed for the disaster. Buford Jacobs is court - martialled and discharged. |
9 |
45 |
Failed to qualify for Explorer (Scout). |
9 |
45 |
Switched to Drifter (Wanderer). |
10 |
49 |
Continued as Drifter (Wanderer). |
10 |
51 |
Drafted into Merchant Marine |
11 |
53 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
11 |
55 |
Befriend a useful ally in one sphere. Gain an Ally. |
12 |
57 |
Continued as Merchant (Merchant Marine). |
12 |
58 |
Birth or Death involving a family member or close friend. |
13 |
61 |
Continued as Merchant (Merchant Marine). |
13 |
62 |
Make an unexpected connection outside Buford Jacobs's normal circles. Gain a Contact. |
14 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
65 |
Retired at age 65. |
14 |
65 |
Continued as Merchant (Merchant Marine). |
14 |
69 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
15 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
69 |
Continued as Merchant (Merchant Marine). |
15 |
73 |
Make an unexpected connection outside Buford Jacobs's normal circles. Gain a Contact. |
15 |
73 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
16 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
73 |
Continued as Merchant (Merchant Marine). |
16 |
74 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
77 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
17 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
77 |
Voluntarily left Merchant Marine |
17 |
77 |
Retired. |
17 |
80 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
81 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
85 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
85 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
88 |
Gained a contact. |
20 |
89 |
Aging Crisis. Owe 10,000 for medical bills. |
20 |
93 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
21 |
93 |
Aging Crisis. Owe 30,000 for medical bills. |