Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Courier (Scout). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Good fortune |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
26 |
Betrayed by a friend. One of Byron Obrien's Contacts or Allies betrays Byron Obrien, ending Byron Obrien's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
26 |
Failed to qualify for Worker (Citizen). |
3 |
26 |
Switched to Drifter (Wanderer). |
3 |
30 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
34 |
Attacked by enemies and injured. |
4 |
34 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
34 |
Gain Enemy if Byron Obrien don't already have one. |
5 |
34 |
Continued as Drifter (Wanderer). |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
42 |
Byron Obrien run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
42 |
Failed to qualify for Corporate (Citizen). |
7 |
42 |
Continued as Drifter (Wanderer). |
7 |
44 |
Byron Obrien run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
44 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
47 |
Byron Obrien is chosen to represent Byron Obrien's faith in a vid show or other highly public forum. |
9 |
48 |
Continued as Believer (Mainstream Believer). |
9 |
52 |
Byron Obrien secretly provide religious rites for a dying leader or noble, although they do not share Byron Obrien's faith. Gain an Ally in the family and a Rival who disagrees with Byron Obrien's choice. |
9 |
52 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
10 |
52 |
Continued as Believer (Mainstream Believer). |
10 |
56 |
Byron Obrien refused an offer of inducements to betray Byron Obrien's faith. Gain 1 enemies. |
11 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Continued as Believer (Mainstream Believer). |
11 |
57 |
Good fortune |
11 |
60 |
Forced to muster out. |
12 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
60 |
Retired. |
12 |
61 |
A new romantic starts. Gain an Ally. |
13 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
67 |
A new romantic starts. Gain an Ally. |
14 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
70 |
Good fortune. |
15 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
75 |
A new romantic starts. Gain an Ally. |
16 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
78 |
Encounter a Psionic institute. |
16 |
78 |
Tested for psionic powers |
17 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
84 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
84 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
87 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
88 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
91 |
Moved to a new world. |
20 |
92 |
Aging Crisis. Owe 40,000 for medical bills. |