Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
Hard times caused by a lack of interstellar trade costs Carrie Norman Carrie Norman's job. |
2 |
20 |
Failed to qualify for Merchant Marine (Merchant). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
22 |
Given specialist training in vehicles. |
2 |
24 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
24 |
Continued as Agent (Law Enforcement). |
3 |
27 |
Given specialist training in vehicles. |
3 |
28 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
4 |
28 |
Continued as Agent (Law Enforcement). |
4 |
32 |
Given specialist training in vehicles. |
4 |
32 |
Forced to muster out. |
5 |
32 |
Failed to qualify for Explorer (Scout). |
5 |
32 |
Became a Drifter (Scavenger). |
5 |
34 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
36 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
36 |
Continued as Drifter (Scavenger). |
6 |
39 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
39 |
Became a Merchant (Free Trader). |
7 |
40 |
Given advanced training in a specialist field |
7 |
43 |
Promoted to Merchant (Free Trader) rank 1. |
8 |
43 |
Continued as Merchant (Free Trader). |
8 |
44 |
Make an unexpected connection outside Carrie Norman's normal circles. Gain a Contact. |
9 |
47 |
Continued as Merchant (Free Trader). |
9 |
49 |
Carrie Norman's business or ship thrives. |
9 |
51 |
Promoted to Merchant (Free Trader) rank 2. |
10 |
51 |
Continued as Merchant (Free Trader). |
10 |
55 |
Imperial trade restrictions force Carrie Norman out of business. |
11 |
55 |
Became a Rogue (Pirate) with the new title Lackey. |
11 |
58 |
A crime lord considers Carrie Norman his protégé. |
11 |
59 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
12 |
59 |
Continued as Rogue (Pirate). |
12 |
60 |
Involved in the planning of an impressive heist. |
12 |
63 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
13 |
63 |
Continued as Rogue (Pirate). |
13 |
67 |
Scarred. Owe 5,000 for medical bills. |
13 |
67 |
Promoted to Rogue (Pirate) rank 3 with the new title Sergeant. |
14 |
67 |
Attempted to change assignments. |
14 |
67 |
Failed to qualify for Enforcer (Rogue). |
14 |
67 |
Continued as Rogue (Pirate). |
14 |
70 |
Involved in a gambling ring. |
14 |
71 |
Forced to muster out. |
15 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
71 |
Retired at age 71. |
15 |
71 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
15 |
74 |
Opponents of Carrie Norman's belief system ambush Carrie Norman. |
15 |
74 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
16 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
74 |
Retired. |
16 |
76 |
Victim of a crime. |
17 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
80 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
82 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
85 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
86 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
89 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
20 |
90 |
Aging Crisis. Owe 40,000 for medical bills. |