Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
20 |
Expose or are involved in a scandal of some sort. |
2 |
20 |
Became a Citizen (Worker). |
2 |
24 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
24 |
Promoted to Citizen (Worker) rank 1. |
3 |
24 |
Continued as Citizen (Worker). |
3 |
25 |
Advanced training in a specialist field. |
4 |
28 |
Continued as Citizen (Worker). |
4 |
30 |
Hard times caused by a lack of interstellar trade costs Cecil Ferguson Cecil Ferguson's job. |
4 |
32 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
5 |
32 |
Continued as Citizen (Worker). |
5 |
36 |
Cecil Ferguson is rewarded for Cecil Ferguson's diligence or cunning. |
5 |
36 |
Promoted to Citizen (Worker) rank 3. |
6 |
36 |
Continued as Citizen (Worker). |
6 |
39 |
Cecil Ferguson learn something Cecil Ferguson should not have – a corporate secret, a political scandal – which Cecil Ferguson can profit from illegally. |
6 |
39 |
Gain a criminal contact. |
7 |
40 |
Continued as Citizen (Worker). |
7 |
42 |
Advanced training in a specialist field. |
7 |
44 |
Forced to muster out. |
8 |
44 |
Became a Scout (Surveyor). |
8 |
47 |
Cecil Ferguson's scout ship is one of the first on the scene to rescue the survivors of a disaster but Cecil Ferguson fail to help. Gain an Enemy. |
8 |
47 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
8 |
48 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
9 |
48 |
Voluntarily left Surveyor |
9 |
48 |
Became a Agent (Intelligence). |
9 |
50 |
An investigation takes on a dangerous turn. |
9 |
50 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
9 |
52 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
10 |
52 |
Continued as Agent (Intelligence). |
10 |
55 |
Advanced training in a specialist field. |
10 |
56 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
11 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Continued as Agent (Intelligence). |
11 |
59 |
Established a network of contacts. Gain 2 contacts. |
11 |
60 |
Promoted to Agent (Intelligence) rank 3. |
12 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
60 |
Continued as Agent (Intelligence). |
12 |
62 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
13 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
62 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
63 |
Cecil Ferguson is sent to a new community or parish to preach The Word among the poor. |
13 |
66 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
14 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
66 |
Continued as Believer (Missionary/Humanitarian). |
14 |
67 |
Cecil Ferguson accepted an offer of inducements to betray Cecil Ferguson's faith. Gain 970,000 in cash. |
15 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
70 |
Retired. |
15 |
72 |
Moved to a new world. |
16 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
76 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
17 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
79 |
Gained a contact. |
18 |
82 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
84 |
Gained a contact. |
19 |
86 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
89 |
Nearly killed. Owe 45,000 for medical bills. |
20 |
90 |
Aging Crisis. Owe 30,000 for medical bills. |