Retired 3rd Officer Claud Edward  

Species Age Sex Str Dex End Int Edu SocUPP
Libert 93 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 1 (-2) 3 (-1)111513
Astute
 
Skills
Animals 0
Drive (Wheel) 1
Electronics (Computers) 2
Engineer (Life Support) 1
Engineer (Power) 1
Flyer (Wing) 1
Gun Combat (Archaic) 1
Mechanic 1
Persuade 1
Profession (Worker) 0
Science (Robotic Sciences) 0
Stealth 0
Steward 1
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Worker 02
Drifter Barbarian 02
Merchant Merchant Marine 3rd Officer34
Scout Explorer 01
Merchant Free Trader 13
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Wesley Rice Contact 2 1 4 0 Libert (M/36)
Hudson Cawley Ally 6 0 5 0 Kargol (M/22)
Aarmadir Gamkir Dasi Contact 1 1 0 0 Vilani, Imperium (F/31)
Lucille Kennedy Rival 1 1 2 1 Libert (F/30)
Lucille Kennedy is missing under suspicious circumstances.
Courtney Sullivan Ally 1 0 2 4 Geonee (M/17)
Courtney Sullivan is found or reported dead.
Ansel Bollen Ally 3 0 0 1 Libert (M/19)
Wendell Graham Ally 2 3 0 5 Libert (M/13)
Wendell Graham belongs to an unusual cultural or religious group.
An incident occured.
Relationship becomes more intense. Contact becomes an ally.
 
Term Age History
1 18 Became a Citizen (Worker).
1 21 Advanced training in a specialist field.
2 22 Continued as Citizen (Worker).
2 23 Claud Edward's business expands, Claud Edward's corporation grows, or the colony thrives.
2 26 Forced to muster out.
3 26 Failed to qualify for Physician (Scholar).
3 26 Became a Drifter (Barbarian).
3 29 Attempted a risky adventure and was wildly successful.
4 30 Continued as Drifter (Barbarian).
4 34 Claud Edward run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
5 34 Failed to qualify for Pirate (Rogue).
5 34 Submitted to the draft.
5 34 Became a Merchant (Merchant Marine) with the new title Crewman.
5 38 Make an unexpected connection outside Claud Edward's normal circles. Gain a Contact.
5 38 Forced to continue current assignment.
5 38 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
6 38 Continued as Merchant (Merchant Marine).
6 42 Befriend a useful ally in one sphere. Gain an Ally.
6 42 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
7 42 Continued as Merchant (Merchant Marine).
7 43 Make an unexpected connection outside Claud Edward's normal circles. Gain a Contact.
7 46 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
8 46 Continued as Merchant (Merchant Marine).
8 47 Imperial trade restrictions force Claud Edward out of business.
9 47 Became a Scout (Explorer).
9 51 Psychologically damaged by Claud Edward's time in the scouts.
10 51 Switched to Merchant (Free Trader).
10 52 Bankrupted by a rival. Gain the other trader as a Rival.
10 55 Promoted to Merchant (Free Trader) rank 1.
11 55 Continued as Merchant (Free Trader).
11 57 Given advanced training in a specialist field
12 59 Aging Crisis. Owe 10,000 for medical bills.
12 59 Retired at age 59.
12 59 Continued as Merchant (Free Trader).
12 63 A series of bad deals and decisions force Claud Edward into bankruptcy. Claud Edward salvages what Claud Edward can.
13 63 Aging Crisis. Owe 30,000 for medical bills.
13 63 Retired.
13 64 A new romantic starts. Gain an Ally.
14 67 Aging Crisis. Owe 60,000 for medical bills.
14 71 A romantic relationship ends badly. Gain a Rival or Enemy.
15 71 Aging Crisis. Owe 60,000 for medical bills.
15 72 Severely injured. Fully recovered. Owe 25,000 for medical bills.
16 75 Aging Crisis. Owe 10,000 for medical bills.
16 79 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
17 79 Aging Crisis. Owe 20,000 for medical bills.
17 83 A romantic relationship ends badly. Gain a Rival or Enemy.
18 83 Aging Crisis. Owe 30,000 for medical bills.
18 87 Moved to a new world.
19 87 Aging Crisis. Owe 20,000 for medical bills.
19 89 Gained a contact.
20 91 Aging Crisis. Owe 50,000 for medical bills.
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