Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
1 |
22 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
1 |
22 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
2 |
22 |
Continued as Believer (Mainstream Believer). |
2 |
23 |
Dewey Jemmy accepted an offer of inducements to betray Dewey Jemmy's faith. Gain 100,000 in cash. |
2 |
26 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
3 |
26 |
Failed to qualify for Merchant Marine (Merchant). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
28 |
Advanced training in a specialist field. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
34 |
Good fortune |
5 |
34 |
Voluntarily left Law Enforcement |
5 |
34 |
Became a Entertainer (Performer). |
5 |
35 |
Moved to a new world. |
6 |
38 |
Continued as Entertainer (Performer). |
6 |
40 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
7 |
40 |
Failed to qualify for Physician (Scholar). |
7 |
40 |
Became a Drifter (Scavenger). |
7 |
42 |
Drafted into Explorer |
7 |
44 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
44 |
Became a Scout (Explorer). |
8 |
48 |
When dealing with an alien race, Dewey Jemmy have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
8 |
48 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
9 |
48 |
Continued as Scout (Explorer). |
9 |
51 |
Perform an exemplary service for the scouts. |
9 |
52 |
Promoted to Scout (Explorer) rank 2. |
10 |
52 |
Continued as Scout (Explorer). |
10 |
53 |
Dewey Jemmy inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
11 |
53 |
Entered Merchant Academy with the Business curriculum. |
11 |
56 |
Made lifelong friends. Gain 2 Allies. |
11 |
57 |
Graduated with honors. |
12 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
57 |
Retired at age 57. |
12 |
57 |
Became a Merchant (Broker). |
12 |
57 |
Promoted to Merchant (Broker) rank 1. |
12 |
57 |
Promoted to Merchant (Broker) rank 2. |
12 |
59 |
Good fortune |
12 |
61 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
13 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
61 |
Continued as Merchant (Broker). |
13 |
65 |
Embroiled in legal trouble. |
13 |
65 |
Promoted to Merchant (Broker) rank 4. |
14 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
65 |
Continued as Merchant (Broker). |
14 |
69 |
Promoted to Merchant (Broker) rank 5. |
15 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
69 |
Continued as Merchant (Broker). |
15 |
73 |
Promoted to Merchant (Broker) rank 6. |
16 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
73 |
Continued as Merchant (Broker). |
16 |
74 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
77 |
Promoted to Merchant (Broker) rank 7. |
17 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
77 |
Continued as Merchant (Broker). |
17 |
79 |
Given advanced training in a specialist field |
17 |
81 |
Forced to continue current assignment. |
17 |
81 |
Promoted to Merchant (Broker) rank 8. |
18 |
81 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
81 |
Continued as Merchant (Broker). |
18 |
84 |
Make an unexpected connection outside Dewey Jemmy's normal circles. Gain a Contact. |
18 |
85 |
Forced to continue current assignment. |
18 |
85 |
Promoted to Merchant (Broker) rank 9. |
19 |
85 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
85 |
Continued as Merchant (Broker). |
19 |
87 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
19 |
89 |
Forced to muster out. |
20 |
89 |
Aging Crisis. Owe 50,000 for medical bills. |
20 |
89 |
Returned to Believer (Mainstream Believer). |
20 |
93 |
Dewey Jemmy is chosen to represent Dewey Jemmy's faith in a vid show or other highly public forum. |
21 |
93 |
Aging Crisis. Owe 10,000 for medical bills. |