Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Support (Army). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Accepted a deal with criminal or other figure under investigation. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
25 |
Hard times caused by a lack of interstellar trade costs Earle Morgan's job. |
3 |
25 |
Became a Marine (Star Marine) with the new title Marine. |
3 |
28 |
Assigned to an assault on an enemy fortress. |
3 |
29 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
4 |
29 |
Continued as Marine (Star Marine). |
4 |
32 |
A mission goes wrong and Earle Morgan is stranded behind enemy lines. Ejected from the service. |
5 |
32 |
Failed to qualify for Thief (Rogue). |
5 |
32 |
Became a Drifter (Barbarian). |
5 |
35 |
Suffer from a life-threatening illness. |
6 |
35 |
Became a Merchant (Free Trader). |
6 |
39 |
Embroiled in legal trouble. |
6 |
39 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
39 |
Continued as Merchant (Free Trader). |
7 |
43 |
Promoted to Merchant (Free Trader) rank 2. |
8 |
43 |
Continued as Merchant (Free Trader). |
8 |
46 |
A good deal ensures Earle Morgan is living the high life for a few years. |
8 |
47 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
9 |
47 |
Continued as Merchant (Free Trader). |
9 |
49 |
Good fortune |
9 |
51 |
Promoted to Merchant (Free Trader) rank 4. |
10 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Continued as Merchant (Free Trader). |
10 |
52 |
Make an unexpected connection outside Earle Morgan's normal circles. Gain a Contact. |
10 |
55 |
Promoted to Merchant (Free Trader) rank 5. |
11 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
55 |
Continued as Merchant (Free Trader). |
11 |
56 |
A sudden war destroys Earle Morgan's trade routes and contacts, forcing Earle Morgan to flee that region of space. |
11 |
56 |
Gain rebels as Enemy |
12 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
56 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
57 |
Earle Morgan refuse to secretly provide religious rites for a dying leader or noble, because they do not share Earle Morgan's faith. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
60 |
Continued as Believer (Missionary/Humanitarian). |
13 |
64 |
Someone more charismatic but less devout than Earle Morgan has become Earle Morgan's superior. |
13 |
64 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
14 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
64 |
Continued as Believer (Missionary/Humanitarian). |
14 |
66 |
Earle Morgan aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
15 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
66 |
Retired. |
15 |
70 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
74 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
75 |
Contact with Government. |
18 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
81 |
Moved to a new world. |
19 |
82 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
85 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
20 |
86 |
Aging Crisis. Owe 50,000 for medical bills. |
20 |
90 |
Good fortune. |
21 |
90 |
Aging Crisis. Owe 20,000 for medical bills. |