Retired Lance Corporal Early Fleming  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 93 M 1 (-2) 1 (-2) 1 (-2) 2 (-2) 6 (0) 4 (-1)111264
Manipulative, Excellent, Natural leader
 
Skills
Animals 0
Art (Creative) 0
Athletics 0
Deception 0
Drive (Walker) 1
Electronics (Sensors) 1
Gun Combat (Slug) 1
Heavy Weapons (Vehicle) 1
Recon 1
Science (Space Sciences) 0
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Citizen Colonist 12
Drifter Wanderer 01
Entertainer Performer 01
Army Cavalry Lance Corporal12
Retired 014
 
Name Type Affinity Enmity Power Influence Species
Mona Hansen Enemy 0 3 0 4 Kedepu (F/34)
Godfrey Desmond Rival 1 0 2 4 Pirian (M/54)
Maxine Wright Ally 2 0 6 2 Darmine (F/53)
Concetta Burton Contact 1 6 5 5 Darmine (F/51)
Very bad falling out.
Ray Thompkins Ally 3 0 2 4 Darmine (F/10)
Elige Mason Ally 2 0 4 2 Happrhani (M/28)
Elige Mason gains in power and influence.
Virgil Pabst Contact 0 1 0 0 Lancian (M/24)
Virgil Pabst has negatively life-changing event.
Harold Brewer Contact 2 1 3 1 Darmine (M/21)
Reta Carter Ally 1 0 4 4 Darrian, Imperium (F/49)
Keith McLachlan Contact 0 2 1 1 Darmine (M/50)
 
Term Age History
1 18 Became a Citizen (Colonist).
1 20 Early Fleming befriend a superior in the corporation or the colony.
1 22 Promoted to Citizen (Colonist) rank 1.
2 22 Continued as Citizen (Colonist).
2 25 Life ruined by a criminal gang. Gain the gang as an Enemy
3 25 Became a Drifter (Wanderer).
3 26 Suffer from a life-threatening illness.
4 26 Became a Entertainer (Performer).
4 27 Early Fleming is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
5 27 Became a Army (Cavalry) with the new title Private.
5 30 Thrown into a brutal ground war
5 30 Lost eye or limb. Owe 1,250 for medical bills.
5 31 Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal.
6 31 Continued as Army (Cavalry).
6 34 Early Fleming is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
7 34 Aging Crisis. Owe 20,000 for medical bills.
7 34 Retired at age 34.
7 34 Retired.
7 38 Good fortune.
8 38 Aging Crisis. Owe 50,000 for medical bills.
8 42 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
9 46 Good fortune.
10 46 Aging Crisis. Owe 40,000 for medical bills.
10 48 Gained a contact.
11 52 Moved to a new world.
12 54 Aging Crisis. Owe 40,000 for medical bills.
12 56 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13 58 Aging Crisis. Owe 60,000 for medical bills.
13 62 A new romantic starts. Gain an Ally.
14 62 Aging Crisis. Owe 30,000 for medical bills.
14 63 Gained a contact.
15 66 Aging Crisis. Owe 40,000 for medical bills.
15 67 Betrayal. Convert an Ally into a Rival or Enemy.
16 70 Aging Crisis. Owe 60,000 for medical bills.
16 73 Gained a contact.
17 74 Aging Crisis. Owe 50,000 for medical bills.
17 75 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
18 78 Aging Crisis. Owe 20,000 for medical bills.
18 79 Birth or Death involving a family member or close friend.
19 82 Aging Crisis. Owe 40,000 for medical bills.
19 85 A romantic relationship ends badly. Gain a Rival or Enemy.
20 86 Aging Crisis. Owe 60,000 for medical bills.
20 87 Gained a contact.
21 90 Aging Crisis. Owe 10,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙