Retired Initiate Elliot Wallace  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Darmine 93 M 1 (-2) 1 (-2) 1 (-2) 1 (-2) 1 (-2) 4 (-1)None111114
Hopeless
 
Skills
Art (Performing) 0
Broker 1
Carouse 1
Deception 1
Drive 0
Electronics 0
Gambler 1
Gun Combat 0
Melee (Unarmed) 1
Persuade 0
Science (Social Sciences/Belief) 1
Stealth 1
Steward 1
Streetwise 1
Survival 1
Tactics (Military) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Entertainer Performer 12
Scout Explorer 01
Merchant Broker 11
Believer Mainstream Believer Initiate11
Drifter Wanderer 22
Merchant Merchant Marine Crewman01
Believer Missionary/Humanitarian Junior Project Worker01
Drifter Scavenger 01
Believer Holy Warrior Hopeful02
Drifter Barbarian 11
Retired 08
 
Name Type Affinity Enmity Power Influence Species
Letha Williams Enemy 0 3 5 0 Darmine (F/60)
Anne Vargas Rival 1 2 1 2 Yilean (F/37)
Arron Carpenter Rival 0 2 2 3 Darmine (M/34)
Arron Carpenter loses some of their power base.
Gaston Robins Rival 1 2 1 1 Sylean (M/45)
Erin May Ally 2 0 3 1 Cassilldan (F/26)
Erin May is found or reported dead.
Bertrand Hawdon Contact 0 1 4 2 Darmine (M/18)
Alvah Norman Ally 3 0 1 3 Zaris (M/46)
Betty Keating Ally 5 0 1 1 Darmine (F/67)
Betty Keating is out of contact doing something interesting but not suspicious.
Lorene French Ally 3 0 1 2 Darmine (F/30)
Kristin Scenay Contact 2 2 2 1 Cafadan (F/21)
Kristin Scenay gains in influence.
 
Term Age History
1 18 Became a Entertainer (Performer).
1 19 Works is especially well received and popular, making Elliot Wallace a minor celebrity
1 22 Promoted to Entertainer (Performer) rank 1.
2 22 Continued as Entertainer (Performer).
2 24 An investigation, tour, project or expedition goes wrong, stranding Elliot Wallace far from home.
3 24 Became a Scout (Explorer).
3 28 Psychologically damaged by Elliot Wallace's time in the scouts.
4 28 Became a Merchant (Broker).
4 32 Promoted to Merchant (Broker) rank 1.
5 32 Voluntarily left Broker
5 32 Became a Believer (Mainstream Believer) with the new title Lay Person.
5 36 Elliot Wallace accepted an offer of inducements to betray Elliot Wallace's faith. Gain 50,000 in cash.
5 36 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
6 36 Became a Drifter (Wanderer).
6 37 Attacked by enemies and injured.
6 37 Severely injured. Fully recovered. Owe 10,000 for medical bills.
6 37 Gain Enemy if Elliot Wallace don't already have one.
6 40 Promoted to Drifter (Wanderer) rank 1.
7 40 Continued as Drifter (Wanderer).
7 44 Drafted into Merchant Marine
7 44 Promoted to Drifter (Wanderer) rank 2.
8 44 Switched to Merchant (Merchant Marine) with the new title Crewman.
8 46 A series of bad deals and decisions force Elliot Wallace into bankruptcy. Elliot Wallace salvages what Elliot Wallace can.
9 46 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 49 Elliot Wallace retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
10 50 Voluntarily left Missionary/Humanitarian
10 50 Switched to Drifter (Scavenger).
10 51 Suffer from a life-threatening illness.
11 51 Switched to Believer (Holy Warrior) with the new title Hopeful.
11 52 Elliot Wallace aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
12 52 Switched to Drifter (Barbarian).
12 53 Encounter a Psionic institute.
12 53 Tested for psionic powers
12 56 Promoted to Drifter (Barbarian) rank 1.
13 56 Aging Crisis. Owe 40,000 for medical bills.
13 56 Retired at age 56.
13 56 Voluntarily left Barbarian
13 56 Returned to Believer (Holy Warrior).
13 60 Elliot Wallace come into conflict with a splinter group Elliot Wallace's own religion which maintains Elliot Wallace's version is the wrong one. Gain 1 Rivals.
14 60 Aging Crisis. Owe 50,000 for medical bills.
14 60 Retired.
14 64 A romantic relationship ends badly. Gain a Rival or Enemy.
15 64 Aging Crisis. Owe 20,000 for medical bills.
15 67 Good fortune.
16 68 Aging Crisis. Owe 50,000 for medical bills.
16 71 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
17 72 Aging Crisis. Owe 20,000 for medical bills.
17 76 Gained a contact.
18 76 Aging Crisis. Owe 30,000 for medical bills.
18 80 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
19 80 Aging Crisis. Owe 50,000 for medical bills.
19 82 A new romantic starts. Gain an Ally.
20 84 Aging Crisis. Owe 60,000 for medical bills.
20 88 A new romantic starts. Gain an Ally.
21 88 Aging Crisis. Owe 10,000 for medical bills.
21 89 Gained a contact.
22 92 Aging Crisis. Owe 10,000 for medical bills.
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