Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
22 |
Assigned to the security staff of a space station. |
1 |
22 |
Commissioned in Marine (Ground Assault) with the new title Lieutenant. |
1 |
22 |
Promoted to Marine (Ground Assault) officer rank 2 with the new title Captain. |
2 |
22 |
Continued as Marine (Ground Assault). |
2 |
26 |
Advanced training in a specialist field |
2 |
26 |
Promoted to Marine (Ground Assault) officer rank 3 with the new title Force Commander. |
3 |
26 |
Continued as Marine (Ground Assault). |
3 |
27 |
Commanding officer takes an interest in Erick Morrison's career. |
3 |
30 |
Promoted to Marine (Ground Assault) officer rank 4 with the new title Lieutenant Colonel. |
4 |
30 |
Continued as Marine (Ground Assault). |
4 |
34 |
A mission goes wrong; Erick Morrison and several others are captured and mistreated by the enemy. Gain Erick Morrison's jailer as an Enemy. |
5 |
34 |
Failed to qualify for Pirate (Rogue). |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
37 |
Survived a risky adventure but gained nothing. |
5 |
38 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
41 |
Offered job by a patron. Now owe him a favor. |
7 |
42 |
Failed to qualify for Cavalry (Army). |
7 |
42 |
Continued as Drifter (Wanderer). |
7 |
43 |
Betrayed by a friend. One of Erick Morrison's Contacts or Allies betrays Erick Morrison, ending Erick Morrison's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
43 |
Became a Citizen (Colonist). |
8 |
46 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
9 |
46 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
47 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
10 |
50 |
Continued as Believer (Mainstream Believer). |
10 |
53 |
Erick Morrison accepted an offer of inducements to betray Erick Morrison's faith. Gain 490,000 in cash. |
11 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Retired. |
11 |
56 |
Gained a contact. |
12 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
62 |
A new romantic starts. Gain an Ally. |
13 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
63 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
70 |
Good fortune. |
15 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
73 |
Moved to a new world. |
16 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
77 |
Gained a contact. |
17 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
81 |
Moved to a new world. |
18 |
82 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
85 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
86 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
88 |
A new romantic starts. Gain an Ally. |
20 |
90 |
Aging Crisis. Owe 20,000 for medical bills. |