Retired Sublieutenant Erik Buckman  

Species Age Sex Str Dex End Int Edu SocUPP
Solomani, Imperium 93 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 2 (-2) 4 (-1)111524
Diplomatic
 
Skills
Admin 0
Animals 0
Art (Creative/Exotic Media) 1
Art (Creative/Visual Media) 1
Art (Presentation/Write) 1
Carouse 2
Diplomat 0
Drive 0
Electronics (Comms) 1
Gun Combat (Slug) 1
Investigate 1
Jack-of-All-Trades 1
Language (Gvegh (Vargr)) 1
Language (Vilani (1st Imperium)) 1
Leadership 1
Mechanic 0
Medic 0
Melee (Blade) 1
Melee (Unarmed) 1
Persuade 2
Pilot 0
Profession (Worker/Civil Engineering) 1
Profession (Hostile Environment/Underwater) 1
Science (Social Sciences/Linguistics) 1
Streetwise 1
Survival 2
CareerAssignmentTitleRankTerms
Believer Missionary/Humanitarian Junior Project Worker01
Navy Engineer/Gunner Sublieutenant2 / 01
Drifter Wanderer 23
Entertainer Artist Famous Artist77
Believer Holy Warrior Hopeful02
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Sula Christie Enemy 0 3 6 1 Solomani, Imperium (F/48)
Carol Lamb Ally 2 0 0 1 Solomani, Imperium (F/18)
Carol Lamb gains in influence.
Jane Elliott Enemy 0 1 3 2 Geonee (F/59)
Jane Elliott's influence is diminished.
Hildegard Hare Contact 2 1 1 4 Solomani, Imperium (F/40)
 
Term Age History
1 18 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
1 20 Erik Buckman accepted an offer of inducements to betray Erik Buckman's faith. Gain 90,000 in cash.
2 22 Became a Navy (Engineer/Gunner) with the new title Crewman.
2 26 Erik Buckman foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
2 26 Commissioned in Navy (Engineer/Gunner) with the new title Ensign.
2 26 Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant.
3 26 Voluntarily left Engineer/Gunner
3 26 Became a Drifter (Wanderer).
3 30 Spend time with an alien race. Gain a contact.
3 30 Promoted to Drifter (Wanderer) rank 1.
4 30 Continued as Drifter (Wanderer).
4 31 Find valuable salvage.
4 34 Promoted to Drifter (Wanderer) rank 2.
5 34 Continued as Drifter (Wanderer).
5 37 Erik Buckman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
6 37 Became a Entertainer (Artist).
6 38 Invited to take part in a controversial event or exhibition that injures Erik Buckman's social standing.
6 41 Promoted to Entertainer (Artist) rank 1.
7 41 Continued as Entertainer (Artist).
7 45 Works is especially well received and popular, making Erik Buckman a minor celebrity
7 45 Promoted to Entertainer (Artist) rank 2.
8 45 Continued as Entertainer (Artist).
8 46 Win a prestigious prize.
8 49 Promoted to Entertainer (Artist) rank 3.
9 49 Continued as Entertainer (Artist).
9 50 Find an Alien Artifact.
9 53 Promoted to Entertainer (Artist) rank 4.
10 53 Continued as Entertainer (Artist).
10 56 A new romantic starts. Gain an Ally.
10 57 Promoted to Entertainer (Artist) rank 5 with the new title Famous Artist.
11 57 Aging Crisis. Owe 10,000 for medical bills.
11 57 Retired at age 57.
11 57 Continued as Entertainer (Artist).
11 58 Win a prestigious prize.
11 61 Promoted to Entertainer (Artist) rank 6.
12 61 Aging Crisis. Owe 60,000 for medical bills.
12 61 Continued as Entertainer (Artist).
12 62 Works is especially well received and popular, making Erik Buckman a minor celebrity
12 65 Promoted to Entertainer (Artist) rank 7.
12 65 Forced to muster out.
13 65 Aging Crisis. Owe 40,000 for medical bills.
13 65 Switched to Believer (Holy Warrior) with the new title Hopeful.
13 67 Erik Buckman aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
14 69 Aging Crisis. Owe 60,000 for medical bills.
14 69 Continued as Believer (Holy Warrior).
14 71 Opponents of Erik Buckman's belief system ambush Erik Buckman.
14 71 Injured. Fully recovered. Owe 5,000 for medical bills.
15 71 Aging Crisis. Owe 50,000 for medical bills.
15 71 Retired.
15 72 Moved to a new world.
16 75 Aging Crisis. Owe 60,000 for medical bills.
16 79 A romantic relationship ends badly. Gain a Rival or Enemy.
17 79 Aging Crisis. Owe 20,000 for medical bills.
17 81 Gained a contact.
18 83 Aging Crisis. Owe 20,000 for medical bills.
18 84 A romantic relationship ends badly. Gain a Rival or Enemy.
19 87 Aging Crisis. Owe 20,000 for medical bills.
19 88 A romantic relationship ends badly. Gain a Rival or Enemy.
20 91 Aging Crisis. Owe 50,000 for medical bills.
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