Retired Petty Officer, 2nd class Essie Small  

Species Age Sex Str Dex End Int Edu SocUPP
Ne Kraeda ren Kelva 93 M 1 (-2) 1 (-2) 1 (-2) 2 (-2) 10 (1) 3 (-1)1112A3
Sagely, Guileless
 
Skills
Admin 1
Art (Creative/Exotic Media) 1
Astrogation 1
Athletics 0
Carouse 1
Drive (Track) 1
Drive (Walker) 1
Flyer 0
Gun Combat (Archaic) 1
Heavy Weapons 0
Jack-of-All-Trades 1
Language 0
Leadership 2
Mechanic 3
Medic 1
Melee (Grapple) 1
Navigation 1
Persuade 1
Recon 0
Science (Physical Sciences/Chemistry) 2
Survival 1
Tactics (Military) 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Army Cavalry Private01
Navy Line/Crew Petty Officer, 2nd class34
Citizen Colonist 12
Believer Missionary/Humanitarian Team Leader24
Retired 07
 
EducationGraduated
University Graduated
 
Name Type Affinity Enmity Power Influence Species
Arlie Wallace Enemy 0 3 0 0 Ne Kraeda ren Kelva (M/45)
Sylvia Edwards Rival 2 0 1 0 Ne Kraeda ren Kelva (F/60)
Sylvia Edwards loses some of their power base.
Raphael Herrera Ally 3 0 3 2 Trexen (M/23)
Luther Stephens Rival 0 2 4 1 Luriani (M/30)
Wendell Howell Ally 2 0 2 1 Murrissi (M/22)
Wendell Howell loses some of their power base.
Wa Etka-sa-A-ab Enemy 0 2 0 1 Bwap (F/17)
Relationship redefined. Ally becomes an enemy.
Taylor Obrien Ally 4 0 0 5 Ne Kraeda ren Kelva (F/69)
Taylor Obrien is a questionable figure such as a criminal, pirate or disgraced noble.
 
Term Age History
1 18 Became a Army (Cavalry) with the new title Private.
1 19 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
1 19 Gain rebels as Enemy
2 19 Failed to qualify for Law Enforcement (Agent).
2 19 Submitted to the draft.
2 19 Became a Navy (Line/Crew) with the new title Crewman.
2 23 During a battle, defeat or victory depends on Essie Small's actions. The ship suffers severe damage and Essie Small is blamed for the disaster. Essie Small is court - martialled and discharged.
3 23 Entered University.
3 27 Graduated.
4 27 Continued as Navy (Line/Crew).
4 27 Attempt at commissioned failed.
4 30 Special assignment or duty on board ship.
4 31 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
5 31 Continued as Navy (Line/Crew).
5 33 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
5 35 Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class.
6 35 Continued as Navy (Line/Crew).
6 37 Commanding officer takes an interest in Essie Small's career.
6 39 Promoted to Navy (Line/Crew) rank 3 with the new title Petty Officer, 2nd class.
7 39 Voluntarily left Line/Crew
7 39 Became a Citizen (Colonist).
7 41 Essie Small's business expands, Essie Small's corporation grows, or the colony thrives.
7 43 Promoted to Citizen (Colonist) rank 1.
8 43 Continued as Citizen (Colonist).
8 46 Hard times caused by a lack of interstellar trade costs Essie Small Essie Small's job.
9 46 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 47 A new romantic starts. Gain an Ally.
9 50 Forced to continue current assignment.
9 50 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
10 50 Continued as Believer (Missionary/Humanitarian).
10 53 Essie Small faith is shaken.
11 54 Continued as Believer (Missionary/Humanitarian).
11 57 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
11 58 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
12 58 Aging Crisis. Owe 20,000 for medical bills.
12 58 Retired at age 58.
12 58 Continued as Believer (Missionary/Humanitarian).
12 59 Essie Small is chosen to represent Essie Small's faith in a vid show or other highly public forum.
12 62 Forced to muster out.
13 62 Aging Crisis. Owe 50,000 for medical bills.
13 62 Retired.
13 65 A new romantic starts. Gain an Ally.
14 66 Aging Crisis. Owe 50,000 for medical bills.
14 67 A new romantic starts. Gain an Ally.
15 70 Aging Crisis. Owe 20,000 for medical bills.
15 71 A romantic relationship ends badly. Gain a Rival or Enemy.
16 74 Aging Crisis. Owe 10,000 for medical bills.
16 75 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
17 78 Aging Crisis. Owe 10,000 for medical bills.
17 79 Good fortune.
18 82 Aging Crisis. Owe 30,000 for medical bills.
18 85 Good fortune.
19 86 Aging Crisis. Owe 50,000 for medical bills.
19 88 Severely injured. Fully recovered. Owe 30,000 for medical bills.
20 90 Aging Crisis. Owe 50,000 for medical bills.
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