Retired Special Agent Everett Mitchell  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 93 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 4 (-1) 2 (-2)111742
Not trustworthy
 
Skills
Admin 0
Deception 1
Drive 0
Electronics (Computers) 2
Flyer 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Investigate 1
Jack-of-All-Trades 2
Language 0
Persuade 0
Recon 1
Stealth 2
Streetwise 0
CareerAssignmentTitleRankTerms
Agent Corporate Agent Special Agent45
Drifter Wanderer 03
Believer Missionary/Humanitarian Project Worker11
Retired 09
 
Name Type Affinity Enmity Power Influence Species
Paralee Seddon Ally 3 0 0 6 Darmine (F/9)
Maria Reid Enemy 0 3 0 1 Thaggeshi (F/65)
Maria Reid is in desperate trouble and could use the character’s help.
Lelia McMillan Contact 3 2 4 1 Dolphin, Imperium (F/9)
Hayes Sim Contact 2 2 2 0 Happrhani (M/51)
Stewart Cole Contact 1 1 0 3 Darmine (M/48)
Freddie Skidd Ally 4 0 1 6 Luriani (M/64)
Freddie Skidd belongs to an uncommon alien species.
Silas Cadden Ally 5 0 0 2 Darmine (M/56)
Silas Cadden gained influence with the character’s assistance.
Ivan Davies Ally 2 0 2 0 Urunishani (M/32)
 
Term Age History
1 18 Became a Agent (Corporate Agent).
1 22 An investigation takes on a dangerous turn.
2 22 Continued as Agent (Corporate Agent).
2 26 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
2 26 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
3 26 Continued as Agent (Corporate Agent).
3 30 Everett Mitchell went above and beyond the call of duty.
3 30 Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent.
4 30 Continued as Agent (Corporate Agent).
4 34 A romantic relationship ends badly. Gain a Rival or Enemy.
4 34 Promoted to Agent (Corporate Agent) rank 3.
5 34 Continued as Agent (Corporate Agent).
5 35 Established a network of contacts. Gain 3 contacts.
5 38 Promoted to Agent (Corporate Agent) rank 4 with the new title Special Agent.
6 38 Voluntarily left Corporate Agent
6 38 Became a Drifter (Wanderer).
6 41 Attacked by enemies and injured.
6 41 Scarred. Fully recovered. Owe 5,000 for medical bills.
6 41 Gain Enemy if Everett Mitchell don't already have one.
7 42 Continued as Drifter (Wanderer).
7 45 Attacked by enemies that Everett Mitchell easily defeat.
7 45 Gain Enemy if Everett Mitchell don't already have one.
8 46 Continued as Drifter (Wanderer).
8 48 Survived a risky adventure but gained nothing.
8 50 Forced to muster out.
9 50 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 52 Everett Mitchell retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
9 54 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
10 54 Aging Crisis. Owe 50,000 for medical bills.
10 54 Retired at age 54.
10 54 Voluntarily left Missionary/Humanitarian
10 54 Retired.
10 58 A new romantic starts. Gain an Ally.
11 58 Aging Crisis. Owe 30,000 for medical bills.
11 59 A new romantic starts. Gain an Ally.
12 62 Aging Crisis. Owe 60,000 for medical bills.
12 65 Betrayal. Convert an Ally into a Rival or Enemy.
13 66 Aging Crisis. Owe 40,000 for medical bills.
13 68 Moved to a new world.
14 70 Aging Crisis. Owe 60,000 for medical bills.
14 74 A new romantic starts. Gain an Ally.
15 74 Aging Crisis. Owe 20,000 for medical bills.
15 77 Birth or Death involving a family member or close friend.
16 78 Aging Crisis. Owe 60,000 for medical bills.
16 82 Good fortune.
17 82 Aging Crisis. Owe 20,000 for medical bills.
17 84 Amnesia.
18 86 Aging Crisis. Owe 40,000 for medical bills.
18 89 Accused of a crime.
19 90 Aging Crisis. Owe 30,000 for medical bills.
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