Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Worker (Citizen). |
1 |
18 |
Became a Drifter (Barbarian). |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
25 |
Amnesia. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
27 |
Forrest McDadden do not know what happened to Forrest McDadden. There is a gap in Forrest McDadden's memory. |
4 |
27 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
31 |
Forrest McDadden's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
31 |
Switched to Drifter (Scavenger). |
5 |
35 |
Forrest McDadden run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
35 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
36 |
Opponents of Forrest McDadden's belief system ambush Forrest McDadden. |
6 |
36 |
Nearly killed. Owe 15,000 for medical bills. |
7 |
36 |
Switched to Drifter (Wanderer). |
7 |
39 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
39 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
8 |
40 |
Moved to a new world. |
9 |
43 |
Continued as Believer (Mainstream Believer). |
9 |
46 |
A notable academic consults with Forrest McDadden about a publication or documentary he is working on. Gain a Contact in academia. |
9 |
47 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
10 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
47 |
Retired at age 47. |
10 |
47 |
Continued as Believer (Mainstream Believer). |
10 |
49 |
Forrest McDadden come into conflict with a splinter group Forrest McDadden's own religion which maintains Forrest McDadden's version is the wrong one. Gain 2 Rivals. |
11 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
49 |
Retired. |
11 |
52 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
57 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
59 |
A new romantic starts. Gain an Ally. |
14 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
62 |
A new romantic starts. Gain an Ally. |
15 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
69 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
70 |
A new romantic starts. Gain an Ally. |
17 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
76 |
Good fortune. |
18 |
77 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
80 |
Accused of a crime. |
19 |
81 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
82 |
Gained a contact. |
20 |
85 |
Aging Crisis. Owe 20,000 for medical bills. |
20 |
87 |
Good fortune. |
21 |
89 |
Aging Crisis. Owe 60,000 for medical bills. |
21 |
90 |
Moved to a new world. |
22 |
93 |
Aging Crisis. Owe 30,000 for medical bills. |