Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
26 |
Accepted a deal with criminal or other figure under investigation. |
3 |
26 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
29 |
Someone more charismatic but less devout than Frederic Ward has become Frederic Ward's superior. |
4 |
30 |
Continued as Believer (Missionary/Humanitarian). |
4 |
34 |
A notable academic consults with Frederic Ward about a publication or documentary he is working on. Gain a Contact in academia. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Entertainer (Performer). |
5 |
36 |
Gain a patron in the arts. Gain an Ally |
6 |
38 |
Continued as Entertainer (Performer). |
6 |
39 |
One of Frederic Ward's pieces of art is stolen, and the investigation brings Frederic Ward into the criminal underworld. |
6 |
42 |
Forced to continue current assignment. |
6 |
42 |
Promoted to Entertainer (Performer) rank 1. |
7 |
42 |
Continued as Entertainer (Performer). |
7 |
46 |
Gain a patron in the arts. Gain an Ally |
7 |
46 |
Promoted to Entertainer (Performer) rank 2. |
8 |
46 |
Continued as Entertainer (Performer). |
8 |
50 |
Refused to criticise a questionable political leader on Frederic Ward's homeworld. |
8 |
50 |
Promoted to Entertainer (Performer) rank 3. |
9 |
50 |
Continued as Entertainer (Performer). |
9 |
52 |
Gain a patron in the arts. Gain an Ally |
9 |
54 |
Forced to muster out. |
10 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
54 |
Retired at age 54. |
10 |
54 |
Returned to Believer (Missionary/Humanitarian). |
10 |
55 |
Frederic Ward is chosen to represent Frederic Ward's faith in a vid show or other highly public forum. |
10 |
58 |
Forced to muster out. |
11 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
58 |
Retired. |
11 |
60 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
64 |
Moved to a new world. |
13 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
73 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
78 |
Gained a contact. |
16 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
81 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
82 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
83 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
86 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
90 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
90 |
Aging Crisis. Owe 20,000 for medical bills. |