Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Perform an exemplary service for the scouts. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
26 |
When dealing with an alien race, Freeman Jephcots botch an opportunity to gather extra intelligence about them. |
2 |
26 |
Psychologically damaged by Freeman Jephcots's time in the scouts. |
2 |
26 |
Promoted to Scout (Explorer) rank 2. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
28 |
Freeman Jephcots's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
3 |
30 |
Promoted to Scout (Explorer) rank 3 with the new title Senior Scout. |
4 |
30 |
Failed to qualify for Star Marine (Marine). |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
33 |
Offered job by a patron. Now owe him a favor. |
5 |
34 |
Became a Army (Army Support) with the new title Private. |
5 |
38 |
Surrounded and outnumbered by the enemy, Freeman Jephcots hold out until relief arrives. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Failed to qualify for Cavalry (Army). |
6 |
38 |
Continued as Army (Army Support). |
6 |
42 |
Freeman Jephcots is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
7 |
42 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
43 |
Freeman Jephcots aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
43 |
Failed to qualify for Merchant Marine (Merchant). |
8 |
43 |
Submitted to the draft. |
8 |
43 |
Became a Agent (Law Enforcement) with the new title Rookie. |
8 |
45 |
Freeman Jephcots went above and beyond the call of duty. |
8 |
47 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
9 |
47 |
Continued as Agent (Law Enforcement). |
9 |
48 |
Go undercover to investigate an enemy. |
9 |
50 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 |
51 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
10 |
51 |
Continued as Agent (Law Enforcement). |
10 |
52 |
Freeman Jephcots went above and beyond the call of duty. |
10 |
55 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
11 |
55 |
Continued as Agent (Law Enforcement). |
11 |
56 |
Advanced training in a specialist field. |
11 |
59 |
Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant. |
12 |
59 |
Continued as Agent (Law Enforcement). |
12 |
62 |
Established a network of contacts. Gain 2 contacts. |
12 |
63 |
Promoted to Agent (Law Enforcement) rank 5 with the new title Chief. |
13 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
63 |
Retired at age 63. |
13 |
63 |
Continued as Agent (Law Enforcement). |
13 |
64 |
An investigation takes on a dangerous turn. |
13 |
67 |
Promoted to Agent (Law Enforcement) rank 6 with the new title Commissioner. |
13 |
67 |
Forced to muster out. |
14 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
67 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
14 |
69 |
Freeman Jephcots retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
15 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
71 |
Continued as Believer (Mainstream Believer). |
15 |
73 |
A notable academic consults with Freeman Jephcots about a publication or documentary he is working on. Gain a Contact in academia. |
15 |
75 |
Forced to muster out. |
16 |
75 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
75 |
Retired. |
16 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
83 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
83 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
84 |
Good fortune. |
19 |
87 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
91 |
Gained a contact. |
20 |
91 |
Aging Crisis. Owe 50,000 for medical bills. |