Retired Fighter Gamdis  

Species Age Sex Str Dex End Int Edu SocUPP
Vilani, Imperium 93 M 1 (-2) 1 (-2) 1 (-2) 2 (-2) 13 (2) 5 (-1)1112D5
Broken nose, Formal
 
Skills
Admin 1
Advocate 1
Astrogation 0
Athletics (Endurance) 1
Drive (Walker) 1
Electronics (Computers) 2
Electronics (Remote Ops) 2
Electronics (Sensors) 1
Gun Combat (Archaic) 1
Language 0
Mechanic 0
Melee (Striking) 1
Pilot (Small Craft) 1
Profession (Worker/Religion) 1
Profession (Freeloader/Security) 2
Science (Social Sciences/Belief) 1
Science (Social Sciences/Linguistics) 1
Science (Physical Sciences/Physics) 1
Science (Social Sciences/Psychology) 1
Stealth 0
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 04
Scholar Field Researcher 23
Agent Law Enforcement Corporal11
Drifter Barbarian 01
Believer Holy Warrior Fighter14
Retired 06
 
EducationGraduated
University Graduated
 
Name Type Affinity Enmity Power Influence Species
Amu Khiirni Ally 3 0 1 4 Vilani, Imperium (F/47)
Relationship altered.
Amu Khiirni has negatively life-changing event.
Daedkidi Paarkaam Enemy 0 2 1 3 Vilani, Imperium (F/13)
Oda Evans Enemy 0 1 1 1 Ayansh'i (F/80)
Shie Kiship Ally 2 0 2 0 Vilani, Imperium (M/62)
Shie Kiship belongs to an unusual cultural or religious group.
Muusder Rival 0 2 5 1 Vilani, Imperium (F/42)
Ray Heriot Rival 0 0 1 0 Thaggeshi (F/45)
Iiga Rival 1 1 0 0 Vilani, Imperium (M/16)
Damli Contact 1 1 0 4 Vilani, Imperium (F/57)
 
Term Age History
1 18 Entered University.
1 19 Become leader in social movement.
1 19 Gain an Ally and an Enemy.
1 22 Graduated.
2 22 Failed to qualify for Cavalry (Army).
2 22 Became a Drifter (Scavenger).
2 24 Attacked by enemies that Gamdis easily defeat.
2 24 Gain Enemy if Gamdis don't already have one.
3 26 Voluntarily left Scavenger
3 26 Became a Scholar (Field Researcher).
3 29 Entangled in a bureaucratic or legal morass that distracts Gamdis from Gamdis's work.
3 30 Promoted to Scholar (Field Researcher) rank 1.
4 30 Continued as Scholar (Field Researcher).
4 31 Assigned to work on a secret project for a patron or organisation.
4 34 Promoted to Scholar (Field Researcher) rank 2.
5 34 Continued as Scholar (Field Researcher).
5 35 An expedition or voyage goes wrong, leaving Gamdis stranded in the wilderness.
6 35 Failed to qualify for Broker (Merchant).
6 35 Submitted to the draft.
6 35 Became a Agent (Law Enforcement) with the new title Rookie.
6 38 Given specialist training in vehicles.
6 39 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
7 39 Voluntarily left Law Enforcement
7 39 Returned to Drifter (Scavenger).
7 42 Gamdis run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8 42 Failed to qualify for Broker (Merchant).
8 42 Switched to Drifter (Barbarian).
8 46 Gamdis run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9 46 Became a Believer (Holy Warrior) with the new title Hopeful.
9 47 Gamdis aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
10 47 Returned to Drifter (Scavenger).
10 50 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
11 51 Aging Crisis. Owe 50,000 for medical bills.
11 51 Retired at age 51.
11 51 Continued as Drifter (Scavenger).
11 55 Gamdis do not know what happened to Gamdis. There is a gap in Gamdis's memory.
12 55 Aging Crisis. Owe 40,000 for medical bills.
12 55 Returned to Believer (Holy Warrior).
12 58 Gamdis faith is shaken.
13 59 Aging Crisis. Owe 60,000 for medical bills.
13 59 Continued as Believer (Holy Warrior).
13 61 A notable academic consults with Gamdis about a publication or documentary he is working on. Gain a Contact in academia.
13 63 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
14 63 Aging Crisis. Owe 60,000 for medical bills.
14 63 Continued as Believer (Holy Warrior).
14 66 Gamdis come into conflict with a splinter group Gamdis's own religion which maintains Gamdis's version is the wrong one. Gain 2 Rivals.
15 66 Aging Crisis. Owe 60,000 for medical bills.
15 66 Retired.
15 70 Moved to a new world.
16 70 Aging Crisis. Owe 40,000 for medical bills.
16 71 Betrayal. Convert an Ally into a Rival or Enemy.
17 74 Aging Crisis. Owe 60,000 for medical bills.
17 77 Birth or Death involving a family member or close friend.
18 78 Aging Crisis. Owe 60,000 for medical bills.
18 80 Birth or Death involving a family member or close friend.
19 82 Aging Crisis. Owe 10,000 for medical bills.
19 84 Gained a contact.
20 86 Aging Crisis. Owe 10,000 for medical bills.
20 88 Moved to a new world.
21 90 Aging Crisis. Owe 50,000 for medical bills.
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