Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
22 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
2 |
22 |
Failed to qualify for Corporate Agent (Agent). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Marine (Marine Support) with the new title Marine. |
2 |
25 |
Assigned to an assault on an enemy fortress. |
3 |
26 |
Continued as Marine (Marine Support). |
3 |
28 |
A mission goes disastrously wrong due to Gary Hunt's commander’s error or incompetence, but Gary Hunt survive. |
3 |
28 |
Report commander and gain an Enemy. |
3 |
30 |
Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal. |
4 |
30 |
Continued as Marine (Marine Support). |
4 |
31 |
A mission goes wrong and Gary Hunt is stranded behind enemy lines. Ejected from the service. |
5 |
31 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
35 |
Gary Hunt is chosen to represent Gary Hunt's faith in a vid show or other highly public forum. |
5 |
35 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
6 |
35 |
Continued as Believer (Mainstream Believer). |
6 |
37 |
Someone more charismatic but less devout than Gary Hunt has become Gary Hunt's superior. |
7 |
39 |
Continued as Believer (Mainstream Believer). |
7 |
41 |
Gary Hunt secretly provide religious rites for a dying leader or noble, although they do not share Gary Hunt's faith. Gain an Ally in the family and a Rival who disagrees with Gary Hunt's choice. |
7 |
43 |
Forced to muster out. |
8 |
43 |
Became a Drifter (Barbarian). |
8 |
47 |
Attacked by enemies that Gary Hunt easily defeat. |
8 |
47 |
Gain Enemy if Gary Hunt don't already have one. |
8 |
47 |
Promoted to Drifter (Barbarian) rank 1. |
9 |
47 |
Continued as Drifter (Barbarian). |
9 |
50 |
Attacked by enemies and injured. |
9 |
50 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
50 |
Gain Enemy if Gary Hunt don't already have one. |
9 |
51 |
Forced to continue current assignment. |
9 |
51 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
10 |
51 |
Continued as Drifter (Barbarian). |
10 |
52 |
Suffer from a life-threatening illness. |
11 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
53 |
Gary Hunt is sent to a new community or parish to preach The Word among the poor. |
12 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
56 |
Continued as Believer (Missionary/Humanitarian). |
12 |
58 |
Gary Hunt is sent to a new community or parish to preach The Word among the poor. |
13 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
60 |
Continued as Believer (Missionary/Humanitarian). |
13 |
64 |
Gary Hunt is caught in the periphery of a scandal. |
13 |
64 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
14 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
64 |
Continued as Believer (Missionary/Humanitarian). |
14 |
65 |
Gary Hunt have been following false teachings! |
15 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
65 |
Retired. |
15 |
67 |
Gained a contact. |
16 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
72 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
76 |
Gained a contact. |
18 |
77 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
80 |
A new romantic starts. Gain an Ally. |
19 |
81 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
83 |
A new romantic starts. Gain an Ally. |
20 |
85 |
Aging Crisis. Owe 40,000 for medical bills. |
20 |
88 |
A new romantic starts. Gain an Ally. |
21 |
89 |
Aging Crisis. Owe 50,000 for medical bills. |
21 |
92 |
Gained a contact. |
22 |
93 |
Aging Crisis. Owe 40,000 for medical bills. |