Retired 3rd Officer Gene Edward  

Species Age Sex Str Dex End Int Edu SocUPP
Irhadre 93 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 4 (-1) 7 (0)111547
Hardy, Supercilious, Psychotic
 
Skills
Admin 0
Advocate 0
Athletics (Dexterity) 1
Broker 2
Diplomat 0
Drive 0
Electronics 0
Engineer 0
Gun Combat 0
Investigate 1
Leadership 0
Mechanic 1
Melee (Unarmed) 1
Persuade 1
Pilot (Capital Ships) 1
Pilot (Spacecraft) 1
Science (Social Sciences/Philosophy) 1
Steward 1
Streetwise 3
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Corporate 01
Drifter Scavenger 03
Agent Law Enforcement Corporal11
Prisoner Fixer 13
Merchant Merchant Marine 3rd Officer32
Believer Holy Warrior Hopeful01
Drifter Barbarian 01
Retired 08
 
EducationGraduated
Merchant Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Muriel Jemmy Enemy 0 0 0 5 Zhodani, Imperium (F/56)
Uashmaade Ga Ally 3 1 0 2 Vilani, Imperium (M/17)
Uashmaade Ga was ruined by misfortune caused by the character.
Karshuua Ally 4 0 0 6 Vilani, Imperium (F/62)
Bruno Dods Rival 1 3 0 0 Answerin (M/39)
Lera Remmington Rival 1 2 1 1 Irhadre (F/46)
Dominic Hanson Rival 1 1 3 0 Irhadre (M/59)
Fanny Owens Ally 1 0 0 0 Irhadre (F/14)
Furman Hays Ally 3 6 4 1 Irhadre (M/18)
Very bad falling out.
Christy Suthmeer Ally 5 0 0 1 Dynchia (F/14)
Christy Suthmeer loses some of their power base.
Ethan Vear Ally 2 0 2 4 Thaggeshi (M/78)
 
Term Age History
1 18 Became a Citizen (Corporate).
1 20 Life ruined by a criminal gang. Gain the gang as an Enemy
2 20 Failed to qualify for Merchant Academy.
2 20 Became a Drifter (Scavenger).
2 24 Find valuable salvage.
3 24 Continued as Drifter (Scavenger).
3 25 Betrayed by a friend. One of Gene Edward's Contacts or Allies betrays Gene Edward, ending Gene Edward's career. That Contact or Ally becomes a Rival or Enemy.
4 25 Failed to qualify for Flight (Navy).
4 25 Submitted to the draft.
4 25 Became a Agent (Law Enforcement) with the new title Rookie.
4 29 Accused of a crime
4 29 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
5 29 Became a Prisoner (Fixer).
5 31 Accused of assaulting a prison guard.
6 33 Continued as Prisoner (Fixer).
6 36 Disgraced. Word of Gene Edward's criminal past reaches Gene Edward's homeworld.
7 37 Continued as Prisoner (Fixer).
7 39 Parole hearing.
7 41 Promoted to Prisoner (Fixer) rank 1.
7 41 Paroled from prison.
8 41 Entered Merchant Academy with the Shipboard curriculum.
8 45 Made lifelong friends. Gain 2 Allies.
8 45 Graduated.
9 45 Became a Merchant (Merchant Marine) with the new title Crewman.
9 45 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
9 49 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
10 49 Continued as Merchant (Merchant Marine).
10 53 Risk Gene Edward's fortune on a possibility lucrative deal and win.
10 53 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
11 53 Voluntarily left Merchant Marine
11 53 Returned to Drifter (Scavenger).
11 55 Betrayed by a friend. One of Gene Edward's Contacts or Allies betrays Gene Edward, ending Gene Edward's career. That Contact or Ally becomes a Rival or Enemy.
12 55 Became a Believer (Holy Warrior) with the new title Hopeful.
12 57 Gene Edward come into conflict with a splinter group Gene Edward's own religion which maintains Gene Edward's version is the wrong one. Gain 3 Rivals.
13 57 Switched to Drifter (Barbarian).
14 61 Aging Crisis. Owe 40,000 for medical bills.
14 61 Retired at age 61.
14 61 Voluntarily left Barbarian
14 61 Retired.
14 62 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 65 Aging Crisis. Owe 20,000 for medical bills.
15 66 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16 69 Aging Crisis. Owe 30,000 for medical bills.
16 70 A new romantic starts. Gain an Ally.
17 73 Aging Crisis. Owe 40,000 for medical bills.
17 76 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
18 77 Aging Crisis. Owe 40,000 for medical bills.
18 80 Moved to a new world.
19 81 Aging Crisis. Owe 50,000 for medical bills.
19 84 Good fortune.
20 85 Aging Crisis. Owe 20,000 for medical bills.
20 86 Scarred. Fully recovered. Owe 10,000 for medical bills.
21 89 Aging Crisis. Owe 10,000 for medical bills.
21 90 A romantic relationship ends badly. Gain a Rival or Enemy.
22 93 Aging Crisis. Owe 20,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙