Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
22 |
Became a Army (Cavalry) with the new title Private. |
2 |
23 |
Assigned to an urbanised planet torn by war. |
2 |
26 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
3 |
26 |
Continued as Army (Cavalry). |
3 |
28 |
Advanced training in a specialist field |
3 |
30 |
Promoted to Army (Cavalry) rank 2 with the new title Corporal. |
4 |
30 |
Continued as Army (Cavalry). |
4 |
32 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
5 |
32 |
Failed to qualify for Surveyor (Scout). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Returned to Agent (Law Enforcement). |
5 |
34 |
Advanced training in a specialist field. |
5 |
36 |
Promoted to Agent (Law Enforcement) rank 1. |
6 |
36 |
Continued as Agent (Law Enforcement). |
6 |
40 |
Advanced training in a specialist field. |
6 |
40 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
7 |
40 |
Continued as Agent (Law Enforcement). |
7 |
42 |
Rewarded for a successful mission. |
7 |
44 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
8 |
44 |
Continued as Agent (Law Enforcement). |
8 |
48 |
Guadalupe Lite went above and beyond the call of duty. |
8 |
48 |
Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant. |
9 |
48 |
Continued as Agent (Law Enforcement). |
9 |
49 |
Advanced training in a specialist field. |
9 |
52 |
Promoted to Agent (Law Enforcement) rank 5 with the new title Chief. |
10 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Continued as Agent (Law Enforcement). |
10 |
55 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
11 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
55 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
56 |
Guadalupe Lite aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
12 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
56 |
Retired. |
12 |
57 |
Gained a contact. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
62 |
Moved to a new world. |
14 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
67 |
Accused of a crime. |
15 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
76 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
80 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
80 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
83 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
84 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
87 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
20 |
88 |
Aging Crisis. Owe 60,000 for medical bills. |
20 |
92 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
21 |
92 |
Aging Crisis. Owe 20,000 for medical bills. |