Retired 4th Officer Hamp Payne  

Species Age Sex Str Dex End Int Edu SocUPP
Thaggeshi 93 M 1 (-2) 1 (-2) 1 (-2) 2 (-2) 4 (-1) 3 (-1)111243
Disparaging, Silky, Lordly
 
Skills
Admin 0
Animals 0
Art (Creative) 0
Broker 1
Deception 1
Drive 0
Electronics (Computers) 1
Engineer (Power) 1
Gambler 2
Mechanic 2
Medic 0
Persuade 2
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Profession (Hostile Environment/High-G) 1
Steward 1
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Merchant Free Trader 12
Merchant Merchant Marine 4th Officer27
Drifter Barbarian 01
Believer Mainstream Believer Lay Person01
Retired 09
 
Name Type Affinity Enmity Power Influence Species
Easter Cain Enemy 0 2 2 2 Sylean (F/59)
West Pierce Contact 2 1 5 1 Thaggeshi (M/40)
Marion Grain Contact 1 1 5 1 Libert (M/18)
Nick McKee Contact 2 1 1 1 Thaggeshi (M/23)
Reva Walker Ally 2 0 1 4 Thaggeshi (F/56)
Reva Walker has life-changing event that creates new responsibilities.
Aurelia Beck Contact 1 2 1 1 Thaggeshi (F/48)
Shelly Harvey Contact 0 1 2 0 Thaggeshi (F/23)
Greta Cawley Contact 0 1 3 2 Dynchia, Imperium (F/45)
Hezekiah Fullmore Ally 2 0 1 4 Solomani, Imperium (M/54)
 
Term Age History
1 18 Became a Merchant (Free Trader).
1 22 Good fortune
1 22 Promoted to Merchant (Free Trader) rank 1.
2 22 Continued as Merchant (Free Trader).
2 24 A sudden war destroys Hamp Payne's trade routes and contacts, forcing Hamp Payne to flee that region of space.
2 24 Gain rebels as Enemy
3 24 Failed to qualify for Worker (Citizen).
3 24 Submitted to the draft.
3 24 Switched to Merchant (Merchant Marine) with the new title Crewman.
4 28 Continued as Merchant (Merchant Marine).
4 29 A good deal ensures Hamp Payne is living the high life for a few years.
5 32 Continued as Merchant (Merchant Marine).
5 34 Make an unexpected connection outside Hamp Payne's normal circles. Gain a Contact.
6 36 Continued as Merchant (Merchant Marine).
6 38 Risk Hamp Payne's fortune on a possibility lucrative deal and win.
7 40 Continued as Merchant (Merchant Marine).
7 41 Hamp Payne's business or ship thrives.
7 44 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
8 44 Continued as Merchant (Merchant Marine).
8 48 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
9 48 Continued as Merchant (Merchant Marine).
9 52 Make an unexpected connection outside Hamp Payne's normal circles. Gain a Contact.
9 52 Forced to muster out.
10 52 Failed to qualify for Physician (Scholar).
10 52 Became a Drifter (Barbarian).
10 53 Betrayed by a friend. One of Hamp Payne's Contacts or Allies betrays Hamp Payne, ending Hamp Payne's career. That Contact or Ally becomes a Rival or Enemy.
11 53 Aging Crisis. Owe 60,000 for medical bills.
11 53 Retired at age 53.
11 53 Became a Believer (Mainstream Believer) with the new title Lay Person.
11 56 Hamp Payne have been following false teachings!
12 56 Aging Crisis. Owe 30,000 for medical bills.
12 56 Retired.
12 60 Gained a contact.
13 60 Aging Crisis. Owe 50,000 for medical bills.
13 61 A new romantic starts. Gain an Ally.
14 64 Aging Crisis. Owe 60,000 for medical bills.
14 67 Moved to a new world.
15 68 Aging Crisis. Owe 40,000 for medical bills.
15 69 Gained a contact.
16 72 Aging Crisis. Owe 50,000 for medical bills.
16 75 Gained a contact.
17 76 Aging Crisis. Owe 50,000 for medical bills.
17 78 Gained a contact.
18 80 Aging Crisis. Owe 30,000 for medical bills.
18 83 Betrayal. Convert an Ally into a Rival or Enemy.
19 84 Aging Crisis. Owe 40,000 for medical bills.
19 86 Betrayal. Convert an Ally into a Rival or Enemy.
20 88 Aging Crisis. Owe 10,000 for medical bills.
20 91 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
21 92 Aging Crisis. Owe 20,000 for medical bills.
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