Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Surveyor (Scout). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Find valuable salvage. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
3 |
23 |
Became a Agent (Corporate Agent). |
3 |
26 |
Rewarded for a successful mission. |
4 |
27 |
Continued as Agent (Corporate Agent). |
4 |
31 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
31 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
33 |
Opponents of Hattie Hamilton's belief system ambush Hattie Hamilton. |
5 |
33 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
6 |
33 |
Became a Citizen (Corporate). |
6 |
37 |
Hattie Hamilton gain experience in a technical field as a computer operator or surveyor. |
7 |
37 |
Continued as Citizen (Corporate). |
7 |
38 |
Hattie Hamilton's business expands, Hattie Hamilton's corporation grows, or the colony thrives. |
7 |
41 |
Forced to muster out. |
8 |
41 |
Switched to Drifter (Scavenger). |
8 |
43 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
9 |
43 |
Returned to Believer (Missionary/Humanitarian). |
9 |
44 |
Hattie Hamilton retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
47 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
47 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
47 |
Retired at age 47. |
10 |
47 |
Voluntarily left Missionary/Humanitarian |
10 |
47 |
Retired. |
10 |
51 |
Gained a contact. |
11 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
52 |
Gained a contact. |
12 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
59 |
Good fortune. |
13 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
65 |
Gained a contact. |
15 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
69 |
A new romantic starts. Gain an Ally. |
16 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
72 |
Moved to a new world. |
17 |
75 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
76 |
Gained a contact. |
18 |
79 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
80 |
A new romantic starts. Gain an Ally. |
19 |
83 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
86 |
Birth or Death involving a family member or close friend. |
20 |
87 |
Aging Crisis. Owe 60,000 for medical bills. |
20 |
89 |
Betrayal. Convert an Ally into a Rival or Enemy. |
21 |
91 |
Aging Crisis. Owe 30,000 for medical bills. |