Retired Sublieutenant Howard Weakman  

Species Age Sex Str Dex End Int Edu SocUPP
Swanfeh 93 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 4 (-1) 7 (0)111947
Active, Engaging, Heart broken
 
Skills
Athletics 0
Diplomat 0
Electronics (Comms) 1
Electronics (Sensors) 2
Engineer (J-drive) 1
Gun Combat (Energy) 1
Gunner (Turret) 1
Investigate 3
Language (Vilani (1st Imperium)) 1
Language (Zdetl (Zhodani)) 1
Leadership 1
Mechanic 1
Medic 1
Melee (Blade) 1
Melee (Unarmed) 1
Pilot 0
Profession (Colonist) 0
Science (Space Sciences/Cosmology) 1
Science (Life Sciences/Genetics) 1
Stealth 1
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Sublieutenant2 / 13
Navy Line/Crew Sublieutenant2 / 11
Drifter Barbarian Warrior24
Scholar Physician 46
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Dessie Hale Contact 0 1 1 5 Solomani, Imperium (F/88)
Relationship redefined. Rival becomes a contact.
Albert Powlett Ally 3 0 1 1 Cassilldan (M/26)
Cornelious Warren Rival 1 1 0 5 Irhadre (M/81)
Avery McMillan Rival 1 0 1 1 Swanfeh (M/52)
Milton Wright Ally 3 0 3 1 Swanfeh (M/65)
Milton Wright gained power at the expense of a third party who now blames the character.
Ray Jack Contact 0 1 1 0 Vlazhdumecta (F/24)
Ray Jack gained power at the expense of a third party who now blames the character.
Honora McMillan Contact 3 1 3 2 Zhodani, Imperium (F/67)
Honora McMillan gains in power and influence.
Geraldine Stanley Enemy 0 3 1 5 Swanfeh (F/24)
Arvilla Harper Enemy 0 3 0 1 Swanfeh (F/66)
 
Term Age History
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 19 Vessel participates in a notable military engagement.
2 22 Continued as Navy (Engineer/Gunner).
2 26 Vessel participates in a notable military engagement.
2 26 Attempt at commissioned failed.
2 26 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
3 26 Continued as Navy (Engineer/Gunner).
3 27 Vessel participates in a notable military engagement.
3 30 Commissioned in Navy (Engineer/Gunner) with the new title Ensign.
3 30 Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant.
4 30 Attempted to change assignments.
4 30 Switched to Navy (Line/Crew) with previous rank.
4 31 Howard Weakman is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
5 31 Failed to qualify for Colonist (Citizen).
5 31 Became a Drifter (Barbarian).
5 33 Attempted a risky adventure and was injured.
5 33 Lightly injured, no permanent damage. Fully recovered.
5 35 Promoted to Drifter (Barbarian) rank 1.
6 35 Continued as Drifter (Barbarian).
6 37 Gained a contact.
7 39 Continued as Drifter (Barbarian).
7 41 Attacked by enemies and injured.
7 41 Lost eye or limb. Owe 2,500 for medical bills.
7 41 Gain Enemy if Howard Weakman don't already have one.
7 43 Promoted to Drifter (Barbarian) rank 2 with the new title Warrior.
8 43 Continued as Drifter (Barbarian).
8 47 Howard Weakman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9 47 Became a Scholar (Physician).
9 50 Work for an eccentric but brilliant mentor, who becomes an Ally.
9 51 Promoted to Scholar (Physician) rank 1.
10 51 Continued as Scholar (Physician).
10 52 Advanced training in a specialist field.
10 55 Promoted to Scholar (Physician) rank 2.
11 55 Continued as Scholar (Physician).
11 57 Refused to perform research that goes against Howard Weakman's conscience.
11 59 Promoted to Scholar (Physician) rank 3.
12 59 Aging Crisis. Owe 30,000 for medical bills.
12 59 Retired at age 59.
12 59 Continued as Scholar (Physician).
12 63 A rival researcher blackens Howard Weakman's name or steals Howard Weakman's research. Gain a Rival.
13 63 Aging Crisis. Owe 60,000 for medical bills.
13 63 Continued as Scholar (Physician).
13 64 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
13 67 Promoted to Scholar (Physician) rank 4.
14 67 Aging Crisis. Owe 10,000 for medical bills.
14 67 Continued as Scholar (Physician).
14 69 Win a prestigious prize for Howard Weakman's work.
14 71 Forced to muster out.
15 71 Aging Crisis. Owe 20,000 for medical bills.
15 71 Retired.
15 72 Good fortune.
16 75 Aging Crisis. Owe 20,000 for medical bills.
16 78 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
17 79 Aging Crisis. Owe 20,000 for medical bills.
17 83 Gained a contact.
18 83 Aging Crisis. Owe 40,000 for medical bills.
18 85 Birth or Death involving a family member or close friend.
19 87 Aging Crisis. Owe 50,000 for medical bills.
19 90 Gained a contact.
20 91 Aging Crisis. Owe 50,000 for medical bills.
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