Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate (Citizen). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Nearly killed. Owe 20,000 for medical bills. |
2 |
20 |
Failed to qualify for Flight (Navy). |
2 |
20 |
Continued as Drifter (Scavenger). |
2 |
21 |
Jason Olaughlin run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
21 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
25 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
25 |
Attempt at commissioned failed. |
3 |
25 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
4 |
25 |
Continued as Navy (Engineer/Gunner). |
4 |
29 |
A new romantic starts. Gain an Ally. |
4 |
29 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
5 |
29 |
Continued as Navy (Engineer/Gunner). |
5 |
30 |
Abuse Jason Olaughlin's position for profit. |
5 |
33 |
Attempt at commissioned failed. |
5 |
33 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
6 |
33 |
Attempted to change assignments. |
6 |
33 |
Failed to qualify for Flight (Navy). |
6 |
33 |
Continued as Navy (Engineer/Gunner). |
6 |
37 |
Vessel participates in a diplomatic mission. |
6 |
37 |
Forced to muster out. |
7 |
37 |
Became a Scout (Surveyor). |
7 |
40 |
Psychologically damaged by Jason Olaughlin's time in the scouts. |
8 |
40 |
Became a Agent (Intelligence). |
8 |
42 |
Advanced training in a specialist field. |
8 |
44 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
9 |
44 |
Continued as Agent (Intelligence). |
9 |
46 |
Rewarded for a successful mission. |
9 |
48 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
10 |
48 |
Continued as Agent (Intelligence). |
10 |
52 |
Go undercover to investigate an enemy. |
10 |
52 |
Crime pays off. Gain victim as Enemy. |
10 |
52 |
Promoted to Agent (Intelligence) rank 3. |
11 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Continued as Agent (Intelligence). |
11 |
53 |
Advanced training in a specialist field. |
11 |
56 |
Promoted to Agent (Intelligence) rank 4 with the new title Special Agent. |
12 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
56 |
Continued as Agent (Intelligence). |
12 |
58 |
Lightly injured, no permanent damage. Fully recovered. |
13 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
58 |
Retired. |
13 |
62 |
A new romantic starts. Gain an Ally. |
14 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
66 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
69 |
Birth or Death involving a family member or close friend. |
16 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
72 |
Contact with Government. |
17 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
78 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
80 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
82 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
85 |
Gained a contact. |
20 |
86 |
Aging Crisis. Owe 10,000 for medical bills. |
20 |
90 |
Moved to a new world. |
21 |
90 |
Aging Crisis. Owe 40,000 for medical bills. |