Retired Lieutenant Jeremiah Cumming  

Species Age Sex Str Dex End Int Edu SocUPP
Urunishani 93 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 3 (-1) 4 (-1)111434
Cold Hearted, Anti-intellectual, Unaware of own limitations
 
Skills
Advocate 1
Broker 1
Drive (Hovercraft) 1
Drive (Mole) 1
Electronics (Remote Ops) 1
Flyer 0
Gambler 2
Gun Combat (Slug) 1
Investigate 1
Language (Gvegh (Vargr)) 1
Language (Zdetl (Zhodani)) 1
Melee (Unarmed) 1
Persuade 2
Profession (Colonist) 0
Recon 3
Steward 0
Streetwise 3
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Broker Experienced Broker45
Agent Law Enforcement Lieutenant45
Retired 08
 
Name Type Affinity Enmity Power Influence Species
Dale Lowe Ally 3 1 0 1 Azhanti (M/72)
An incident occured.
Dale Lowe has life-changing event that creates new responsibilities.
Jimmie Gregory Enemy 0 4 1 0 Urunishani (M/66)
Jeanette Holmes Ally 1 0 4 1 Halka (F/73)
Emmet Carbey Ally 4 1 3 3 Urunishani (M/21)
Relationship becomes more intense. Contact becomes an ally.
Hermina Cawley Contact 2 1 0 4 Urunishani (F/48)
Hermina Cawley’s relationships have begun to affect the character.
Harris Borthwell Contact 3 2 0 1 Urunishani (M/16)
 
Term Age History
1 18 Became a Merchant (Broker).
1 20 Risk Jeremiah Cumming's fortune on a possibility lucrative deal and win.
1 22 Promoted to Merchant (Broker) rank 1.
2 22 Continued as Merchant (Broker).
2 26 Risk Jeremiah Cumming's fortune on a possibility lucrative deal and win.
2 26 Promoted to Merchant (Broker) rank 2.
3 26 Continued as Merchant (Broker).
3 28 Befriend a useful ally in one sphere. Gain an Ally.
3 30 Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker.
4 30 Continued as Merchant (Broker).
4 34 A good deal ensures Jeremiah Cumming is living the high life for a few years.
4 34 Promoted to Merchant (Broker) rank 4.
5 34 Continued as Merchant (Broker).
5 38 Embroiled in legal trouble.
5 38 Forced to muster out.
6 38 Became a Agent (Law Enforcement) with the new title Rookie.
6 42 Moved to a new world.
6 42 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
7 42 Continued as Agent (Law Enforcement).
7 43 Go undercover to investigate an enemy.
7 43 Betrayed by a friend. One of Jeremiah Cumming's Contacts or Allies betrays Jeremiah Cumming, ending Jeremiah Cumming's career. That Contact or Ally becomes a Rival or Enemy.
7 46 Forced to continue current assignment.
7 46 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
8 46 Continued as Agent (Law Enforcement).
8 48 Uncover a major conspiracy against Jeremiah Cumming's employers.
8 50 Promoted to Agent (Law Enforcement) rank 3 with the new title Detective.
9 50 Aging Crisis. Owe 30,000 for medical bills.
9 50 Retired at age 50.
9 50 Continued as Agent (Law Enforcement).
9 53 A new romantic starts. Gain an Ally.
9 54 Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant.
10 54 Aging Crisis. Owe 40,000 for medical bills.
10 54 Continued as Agent (Law Enforcement).
10 55 Given specialist training in vehicles.
10 58 Forced to muster out.
11 58 Aging Crisis. Owe 40,000 for medical bills.
11 58 Retired.
11 60 Victim of a crime.
12 62 Aging Crisis. Owe 50,000 for medical bills.
12 64 Gained a contact.
13 66 Aging Crisis. Owe 20,000 for medical bills.
13 67 Gained a contact.
14 70 Aging Crisis. Owe 60,000 for medical bills.
14 74 Good fortune.
15 74 Aging Crisis. Owe 30,000 for medical bills.
15 77 A romantic relationship ends badly. Gain a Rival or Enemy.
16 78 Aging Crisis. Owe 60,000 for medical bills.
16 82 Good fortune.
17 82 Aging Crisis. Owe 50,000 for medical bills.
17 84 Betrayal. Convert an Ally into a Rival or Enemy.
18 86 Aging Crisis. Owe 30,000 for medical bills.
18 90 Good fortune.
19 90 Aging Crisis. Owe 50,000 for medical bills.
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