Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
20 |
Nearly killed. Fully recovered. Owe 6,250 for medical bills. |
2 |
20 |
Became a Noble (Dilettante) with the new title Wastrel. |
2 |
21 |
Become deeply involved in politics on Jimmie McDonald's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
3 |
24 |
Attempted to change assignments. |
3 |
24 |
Switched to Noble (Diplomat) with the new title Intern and previous rank. |
3 |
25 |
A family scandal forces Jimmie McDonald out of Jimmie McDonald's position. |
4 |
25 |
Failed to qualify for Explorer (Scout). |
4 |
25 |
Became a Drifter (Barbarian). |
4 |
26 |
Betrayed by a friend. One of Jimmie McDonald's Contacts or Allies betrays Jimmie McDonald, ending Jimmie McDonald's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
26 |
Became a Merchant (Free Trader). |
5 |
28 |
Make an unexpected connection outside Jimmie McDonald's normal circles. Gain a Contact. |
5 |
30 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
30 |
Continued as Merchant (Free Trader). |
6 |
34 |
Embroiled in legal trouble. |
7 |
34 |
Continued as Merchant (Free Trader). |
7 |
38 |
Promoted to Merchant (Free Trader) rank 2. |
8 |
38 |
Continued as Merchant (Free Trader). |
8 |
42 |
Forced to continue current assignment. |
8 |
42 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
9 |
42 |
Continued as Merchant (Free Trader). |
9 |
46 |
Embroiled in legal trouble. |
9 |
46 |
Forced to muster out. |
10 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
46 |
Retired at age 46. |
10 |
46 |
Retired. |
10 |
50 |
A new romantic starts. Gain an Ally. |
11 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
53 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
58 |
Gained a contact. |
13 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
59 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
66 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
68 |
Good fortune. |
16 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
72 |
Encounter a Psionic institute. |
16 |
72 |
Tested for psionic powers |
17 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
75 |
A new romantic starts. Gain an Ally. |
18 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
80 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
82 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
84 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
86 |
Aging Crisis. Owe 40,000 for medical bills. |
20 |
87 |
Accused of a crime. |
21 |
90 |
Aging Crisis. Owe 10,000 for medical bills. |